Finished Moria culture for The Short Rest
This commit is contained in:
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package com.gempukku.lotro.cards.set22.moria;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 0
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* Type: Possession • Hand Weapon
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* Strength: +2
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* Game Text: To play, spot a [MORIA] card. Bearer must be an Orc. When you play this possession,
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* you may draw a card.
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*/
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public class Card22_31 extends AbstractAttachable {
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public Card22_31() {
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super(Side.SHADOW, CardType.POSSESSION, 0, Culture.MORIA, PossessionClass.HAND_WEAPON, "Goblin Scimitar");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 1, Culture.MORIA);
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}
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@Override
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public Modifier getAlwaysOnModifier(LotroGame game, PhysicalCard self) {
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return new StrengthModifier(self, Filters.hasAttached(self), 2);
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}
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@Override
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protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Race.ORC;
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(new DrawCardsEffect(action, playerId, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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package com.gempukku.lotro.cards.set22.moria;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.PutCardFromDiscardOnBottomOfDeckEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseArbitraryCardsEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Short Rest
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 1
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* Type: Minion • Orc
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* Strength: 5
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* Vitality: 1
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* Site: 4
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* Game Text: When you play this minion, you may place an Orc (or two Orcs at an underground site)
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* from your discard pile beneath your draw deck.
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*/
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public class Card22_32 extends AbstractMinion {
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public Card22_32() {
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super(1, 5, 1, 4, Race.ORC, Culture.MORIA, "Goblin Sneak");
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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int checkUnderground = game.getModifiersQuerying().hasKeyword(game.getGameState(), game.getGameState().getCurrentSite(), Keyword.UNDERGROUND) ? 2 : 1;
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action.appendEffect(
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new ChooseArbitraryCardsEffect(playerId, "Choose Orc (or two if at an underground site)", game.getGameState().getDiscard(playerId), Race.ORC, checkUnderground, checkUnderground) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
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for (PhysicalCard selectedCard : selectedCards) {
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action.appendEffect(
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new PutCardFromDiscardOnBottomOfDeckEffect(selectedCard));
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}
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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package com.gempukku.lotro.cards.set22.moria;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* Set: The Short Rest
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 1
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* Type: Event
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* Game Text: You may exert The Great Goblin twice to play this event from your discard pile. Exert 2 Orcs
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* to discard a possession or artifact borne by a [DWARVEN] companion.
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*/
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public class Card22_34 extends AbstractEvent {
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public Card22_34() {
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super(Side.SHADOW, 1, Culture.MORIA, "Goblin Song", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(game, 1, 2, Race.ORC);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 2, 2, Race.ORC));
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action.appendEffect(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Filters.or(CardType.POSSESSION, CardType.ARTIFACT), Filters.attachedTo(Filters.and(CardType.COMPANION, Race.DWARF))));
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return action;
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}
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@Override
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public List<? extends Action> getPhaseActionsFromDiscard(String playerId, LotroGame game, final PhysicalCard self) {
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if (PlayConditions.isPhase(game, Phase.SKIRMISH)
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&& PlayConditions.canExert(self, game, 2, Filters.name("The Great Goblin"))
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&& PlayConditions.canPlayFromDiscard(playerId, game, self)) {
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final PlayEventAction playCardAction = getPlayCardAction(playerId, game, self, 0, false);
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playCardAction.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Filters.name("The Great Goblin")));
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return Collections.singletonList(playCardAction);
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}
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return null;
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}
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}
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package com.gempukku.lotro.cards.set22.moria;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.StackCardFromPlayEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.ChooseArbitraryCardsEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Short Rest
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 1
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* Type: Condition
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* Game Text: To play, spot a [MORIA] card. Response: If your Orc wins a skirmish, discard cards and wounds on
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* that Orc and stack that Orc on this condition. Shadow: Play an Orc stacked here as if played from hand.
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*/
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public class Card1_183 extends AbstractPermanent {
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public Card1_183() {
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super(Side.SHADOW, 1, CardType.CONDITION, Culture.MORIA, Zone.SUPPORT, "Goblin Swarms");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 1, Culture.MORIA);
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}
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@Override
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public List<? extends Action> getExtraPhaseActions(final String playerId, final LotroGame game, PhysicalCard self) {
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List<PhysicalCard> stackedCards = game.getGameState().getStackedCards(self);
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
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&& Filters.filter(stackedCards, game.getGameState(), game.getModifiersQuerying(), Filters.playable(game)).size() > 0) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new ChooseArbitraryCardsEffect(playerId, "Choose an Orc to play", stackedCards, Filters.playable(game), 1, 1) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> stackedOrcs) {
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if (stackedOrcs.size() > 0) {
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PhysicalCard stackedOrc = stackedOrcs.iterator().next();
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game.getActionsEnvironment().addActionToStack(stackedOrc.getBlueprint().getPlayCardAction(playerId, game, stackedOrc, 0, false));
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}
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayAfterActions(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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if (TriggerConditions.winsSkirmish(game, effectResult, Race.ORC))
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Race.ORC, Filters.inSkirmish)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose an Orc", Race.ORC, Filters.inSkirmish) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard skirmishOrc) {
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action.appendEffect(new StackCardFromPlayEffect(skirmishOrc, self));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -0,0 +1,73 @@
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package com.gempukku.lotro.cards.set22.moria;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.PreventCardEffect;
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import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Short Rest
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 0
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* Type: Condition
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* Game Text: To play, spot a [MORIA] card. Each time you play a weapon, add (1). Response: If an Orc is
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* about to take a wound, discard this condition to prevent that wound.
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*/
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public class Card22_35 extends AbstractPermanent {
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public Card22_35() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.MORIA, Zone.SUPPORT, "Great Goblin's Power");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 1, Culture.MORIA);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, Filters.and(Filters.owner(self.getOwner()), Filters.weapon))) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(new AddTwilightEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, final Effect effect, final PhysicalCard self) {
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if (TriggerConditions.isGettingWounded(effect, game, Race.ORC)) {
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final WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
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final Collection<PhysicalCard> cardsToBeWounded = woundEffect.getAffectedCardsMinusPrevented(game);
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfDiscardEffect(self));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose an Orc", Race.ORC, Filters.in(cardsToBeWounded)) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard woundedOrc) {
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action.appendEffect(
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new PreventCardEffect(woundEffect, woundedOrc));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -0,0 +1,67 @@
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package com.gempukku.lotro.cards.set22.moria;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.RevealAndChooseCardsFromOpponentHandEffect;
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import com.gempukku.lotro.cards.effects.SelfExertEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseOpponentEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromHandEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Short Rest
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* Side: Shadow
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* Culture: Moria
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* Twilight Cost: 4
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* Type: Minion • Orc
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* Strength: 10
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* Vitality: 3
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* Site: 4
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* Game Text: Fierce. Maneuver: Exert The Great Goblin twice to reveal the Free Peoples player's hand. Choose and
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* discard a revealed [DWARVEN] event.
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*/
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public class Card22_36 extends AbstractMinion {
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public Card22_36() {
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super(4, 10, 3, 4, Race.ORC, Culture.MORIA, "The Great Goblin", "Chieftain of the Misty Mountains", true);
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addKeyword(Keyword.FIERCE);
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.MANEUVER, self, 0)
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&& PlayConditions.canExert(self, 2, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfExertEffect(action, self));
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action.appendCost(
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new SelfExertEffect(action, self));
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action.appendEffect(
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new ChooseOpponentEffect(playerId) {
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@Override
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protected void opponentChosen(final String opponentId) {
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action.appendEffect(
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new RevealAndChooseCardsFromOpponentHandEffect(action, playerId, opponentId, self, "Choose a DWARVEN event", Filters.and(Culture.DWARVEN, CardType.EVENT), 0, 1) {
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@Override
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protected void cardsSelected(List<PhysicalCard> selectedCards) {
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if (selectedCards.size() > 0) {
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action.appendEffect(new DiscardCardsFromHandEffect(self, opponentId, selectedCards, true));
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}
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}
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});
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}
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});
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return Collections.singletonList(action);
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}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user