Main Deck: Shire culture

This commit is contained in:
PhallenCassidy
2016-11-30 12:50:11 -05:00
committed by GitHub
parent b2c49bc586
commit 6937821cf2
5 changed files with 378 additions and 0 deletions

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package com.gempukku.lotro.cards.set30.shire;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.OptionalEffect;
import com.gempukku.lotro.cards.effects.SelfExertEffect;
import com.gempukku.lotro.cards.effects.ShuffleDeckEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndPutCardFromDeckIntoHandEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseOpponentEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.DrawCardsEffect;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Main Deck
* Side: Free
* Culture: Shire
* Twilight Cost: 0
* Type: Companion • Hobbit
* Strength: 3
* Vitality: 4
* Resistance: 8
* Game Text: While skirmishing Gollum, Bilbo is strength +2.
* Each time Bilbo wins a skirmish, you may take a Free Peoples artifact into hand from your draw deck.
*/
public class Card30_044 extends AbstractCompanion {
public Card30_044() {
super(0, 3, 4, 8, Culture.SHIRE, Race.HOBBIT, null, "Bilbo", "Collector of Treasures", true);
addKeyword(Keyword.BURGLAR);
addKeyword(Keyword.CAN_START_WITH_RING);
}
@Override
public Modifier getAlwaysOnModifier(LotroGame game, PhysicalCard self) {
return new StrengthModifier(self, Filters.and(self, Filters.inSkirmishAgainst(Filters.name("Gollum"))), 2);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.winsSkirmish(game, effectResult, self)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new ChooseAndPutCardFromDeckIntoHandEffect(action, playerId, 1, 1, Side.FREE_PEOPLE, CardType.ARTIFACT));
action.appendEffect(
new ShuffleDeckEffect(playerId));
return Collections.singletonList(action);
}
return null;
}
}

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package com.gempukku.lotro.cards.set30.shire;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.cards.modifiers.evaluator.CardPhaseLimitEvaluator;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.logic.effects.DrawCardsEffect;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import com.gempukku.lotro.logic.modifiers.evaluator.ConstantEvaluator;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Main Deck
* Side: Free
* Culture: Shire
* Twilight Cost: 0
* Type: Companion • Hobbit
* Strength: 3
* Vitality: 4
* Resistance: 8
* Game Text: Burglar. Each time Bilbo wins a skirmish, you may draw 3 cards. Skirmish: Discard 2 cards from hand to make Gollum strength -2 (limit -4).
*/
public class Card30_045 extends AbstractCompanion {
public Card30_045() {
super(0, 3, 4, 8, Culture.SHIRE, Race.HOBBIT, null, "Bilbo", "Master in Riddles", true);
addKeyword(Keyword.BURGLAR);
addKeyword(Keyword.CAN_START_WITH_RING);
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.winsSkirmish(game, effectResult, self)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new DrawCardsEffect(action, playerId, 3));
return Collections.singletonList(action);
}
return null;
}
@Override
protected List<ActivateCardAction> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& PlayConditions.canDiscardFromHand(game, playerId, 2, Filters.any)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 2));
action.appendEffect(
new ChooseActiveCardEffect(self, playerId, "Choose Gollum", Filters.name("Gollum")) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard card) {
action.insertEffect(
new AddUntilEndOfPhaseModifierEffect(
new StrengthModifier(self, Filters.sameCard(card), null,
new CardPhaseLimitEvaluator(game, self, Phase.SKIRMISH, -2, new ConstantEvaluator(-4)))));
}
});
return Collections.singletonList(action);
}
return null;
}
}

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package com.gempukku.lotro.cards.set30.shire;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.MakeRingBearerEffect;
import com.gempukku.lotro.cards.modifiers.OverwhelmedByMultiplierModifier;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.modifiers.Condition;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
import com.gempukku.lotro.logic.timing.AbstractSuccessfulEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.actions.PlayerReconcilesAction;
import java.util.Collections;
import java.util.List;
/**
* Set: Main Deck
* Side: Free
* Culture: Shire
* Twilight Cost: 0
* Type: Companion • Hobbit
* Strength: 3
* Vitality: 4
* Resistance: 8
* Game Text: Burglar. Bilbo may not be overwhelmed by Gollum unless his strength
* is tripled. Response: If Bilbo wins a skirmish, reconcile your hand (limit once per turn).
*/
public class Card30_046 extends AbstractCompanion {
public Card30_046() {
super(0, 3, 4, 8, Culture.SHIRE, Race.HOBBIT, null, "Bilbo", "Reliable Companion", true);
addKeyword(Keyword.BURGLAR);
addKeyword(Keyword.CAN_START_WITH_RING);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
return Collections.singletonList(
new OverwhelmedByMultiplierModifier(self, self,
new Condition() {
@Override
public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) {
return Filters.inSkirmishAgainst(Filters.gollum).accepts(gameState, modifiersQuerying, self);
}
}, 3));
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.winsSkirmish(game, effectResult, self)) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.appendEffect(
new AbstractSuccessfulEffect() {
@Override
public String getText(LotroGame game) {
return "Reconcile hand";
}
@Override
public Effect.Type getType() {
return null;
}
@Override
public void playEffect(LotroGame game) {
game.getActionsEnvironment().addActionToStack(
new PlayerReconcilesAction(game, playerId));
}
});
return Collections.singletonList(action);
}
return null;
}
}

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package com.gempukku.lotro.cards.set30.shire;
import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
import com.gempukku.lotro.logic.effects.DrawCardsEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Main Deck
* Side: Free
* Culture: Shire
* Twilight Cost: 1
* Type: Artifact • Hand Weapon
* Strength: +2
* Game Text: Bearer must be Bilbo. Each time Bilbo wins a skirmish in which you played a [DWARVEN] event, you may
* discard a condition.
*/
public class Card30_047 extends AbstractAttachableFPPossession {
public Card30_047() {
super(1, 2, 0, Culture.SHIRE, CardType.ARTIFACT, PossessionClass.HAND_WEAPON, "Sting", null, true);
}
@Override
protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.name("Bilbo");
}
@Override
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.winsSkirmish(game, effectResult, self.getAttachedTo())
&& Filters.filter(game.getActionsEnvironment().getPlayedCardsInCurrentPhase(), game.getGameState(), game.getModifiersQuerying(), Filters.owner(playerId), Culture.DWARVEN, CardType.EVENT).size() > 0) {
OptionalTriggerAction action = new OptionalTriggerAction(self);
action.setText("Choose a condition");
action.appendEffect(
new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, CardType.CONDITION));
return Collections.singletonList(action);
}
return null;
}
}

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package com.gempukku.lotro.cards.set30.shire;
import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddBurdenEffect;
import com.gempukku.lotro.cards.effects.NegateWoundEffect;
import com.gempukku.lotro.cards.effects.PutOnTheOneRingEffect;
import com.gempukku.lotro.cards.effects.TakeOffTheOneRingEffect;
import com.gempukku.lotro.cards.modifiers.VitalityModifier;
import com.gempukku.lotro.cards.modifiers.ResistanceModifier;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.modifiers.*;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: Main Deck
* Side: Free
* Culture: Shire
* Twilight Cost: 2
* Type: Artifact • Ring
* Vitality: +1
* Resistance: +1
* Game Text: Bearer must be Bilbo. While wearing The One Ring, Bilbo is strength +2, and each time he is about to take
* a wound in a skirmish, add a doubt instead. Skirmish: Add a doubt to wear The One Ring until the regroup phase.
*/
public class Card30_048 extends AbstractAttachableFPPossession {
public Card30_048() {
super(2, 0, 1, Culture.SHIRE, CardType.ARTIFACT, PossessionClass.RING, "The One Ring", null, true);
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.name("Bilbo");
}
@Override
protected List<? extends Modifier> getNonBasicStatsModifiers(PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(new ResistanceModifier(self, Filters.hasAttached(self), 1));
modifiers.add(
new StrengthModifier(self, Filters.hasAttached(self),
new Condition() {
@Override
public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) {
return !modifiersQuerying.hasFlagActive(gameState, ModifierFlag.RING_TEXT_INACTIVE) && gameState.isWearingRing();
}
}, 2));
return modifiers;
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& !game.getModifiersQuerying().hasFlagActive(game.getGameState(), ModifierFlag.RING_TEXT_INACTIVE)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new AddBurdenEffect(self.getOwner(), self, 1));
action.appendEffect(
new PutOnTheOneRingEffect());
return Collections.singletonList(action);
}
return null;
}
@Override
public List<RequiredTriggerAction> getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
&& game.getGameState().isWearingRing()
&& !game.getModifiersQuerying().hasFlagActive(game.getGameState(), ModifierFlag.RING_TEXT_INACTIVE)) {
WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(new NegateWoundEffect(woundEffect, self.getAttachedTo()));
action.appendEffect(new AddBurdenEffect(self.getOwner(), self, 1));
return Collections.singletonList(action);
}
return null;
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if ((TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP) || TriggerConditions.endOfPhase(game, effectResult, Phase.REGROUP))
&& game.getGameState().isWearingRing()) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(new TakeOffTheOneRingEffect());
return Collections.singletonList(action);
}
return null;
}
}