Adding format name to table.
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@@ -5,7 +5,7 @@ import java.util.Set;
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public interface HallInfoVisitor {
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public void playerIsWaiting(boolean waiting);
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public void visitTable(String tableId, String gameId, String tableStatus, Set<String> playerIds);
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public void visitTable(String tableId, String gameId, String tableStatus, String formatName, Set<String> playerIds);
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public void runningPlayerGame(String gameId);
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}
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@@ -23,9 +23,12 @@ public class HallServer extends AbstractServer {
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private Map<String, String> _supportedFormatNames = new HashMap<String, String>();
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private Map<String, LotroFormat> _supportedFormats = new HashMap<String, LotroFormat>();
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private Map<String, String> _formatCollectionIds = new HashMap<String, String>();
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// TODO Reading/writing from/to these maps is done in multiple threads
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private Map<String, AwaitingTable> _awaitingTables = new ConcurrentHashMap<String, AwaitingTable>();
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private Map<String, String> _runningTables = new ConcurrentHashMap<String, String>();
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private Map<String, String> _runningTableFormatNames = new ConcurrentHashMap<String, String>();
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private int _nextTableId = 1;
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private final int _playerInactivityPeriod = 1000 * 10; // 10 seconds
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@@ -41,9 +44,11 @@ public class HallServer extends AbstractServer {
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_supportedFormatNames.put("fotr_block", "FotR Block");
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_supportedFormats.put("fotr_block", new FotRBlockFormat(_lotroServer.getLotroCardBlueprintLibrary()));
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_formatCollectionIds.put("fotr_block", "default");
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if (test) {
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_supportedFormatNames.put("m_fotr_block", "Modified FotR Block");
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_supportedFormats.put("m_fotr_block", new ModifiedFotRBlockFormat(_lotroServer.getLotroCardBlueprintLibrary()));
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_formatCollectionIds.put("m_fotr_block", "default");
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}
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}
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@@ -96,7 +101,7 @@ public class HallServer extends AbstractServer {
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}
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Player player = _lotroServer.getPlayerDao().getPlayer(playerId);
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CardCollection collection = _collectionDao.getCollectionForPlayer(player, type);
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CardCollection collection = _collectionDao.getCollectionForPlayer(player, _formatCollectionIds.get(type));
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// TODO check that player has cards in collection
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return lotroDeck;
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@@ -131,6 +136,7 @@ public class HallServer extends AbstractServer {
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LotroGameMediator lotroGameMediator = _lotroServer.getGameById(gameId);
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lotroGameMediator.startGame();
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_runningTables.put(tableId, gameId);
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_runningTableFormatNames.put(tableId, awaitingTable.getFormatName());
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_awaitingTables.remove(tableId);
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}
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@@ -158,13 +164,13 @@ public class HallServer extends AbstractServer {
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Map<String, AwaitingTable> copy = new HashMap<String, AwaitingTable>(_awaitingTables);
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for (Map.Entry<String, AwaitingTable> table : copy.entrySet())
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visitor.visitTable(table.getKey(), null, "Waiting", table.getValue().getPlayerNames());
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visitor.visitTable(table.getKey(), null, "Waiting", table.getValue().getFormatName(), table.getValue().getPlayerNames());
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Map<String, String> runningCopy = new LinkedHashMap<String, String>(_runningTables);
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for (Map.Entry<String, String> runningGame : runningCopy.entrySet()) {
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LotroGameMediator lotroGameMediator = _lotroServer.getGameById(runningGame.getValue());
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if (lotroGameMediator != null)
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visitor.visitTable(runningGame.getKey(), runningGame.getValue(), lotroGameMediator.getGameStatus(), lotroGameMediator.getPlayersPlaying());
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visitor.visitTable(runningGame.getKey(), runningGame.getValue(), lotroGameMediator.getGameStatus(), _runningTableFormatNames.get(runningGame.getKey()), lotroGameMediator.getPlayersPlaying());
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}
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String playerTable = getNonFinishedPlayerTable(participantId);
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@@ -213,8 +219,10 @@ public class HallServer extends AbstractServer {
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// Remove finished games
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HashMap<String, String> copy = new HashMap<String, String>(_runningTables);
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for (Map.Entry<String, String> runningTable : copy.entrySet()) {
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if (_lotroServer.getGameById(runningTable.getValue()) == null)
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if (_lotroServer.getGameById(runningTable.getValue()) == null) {
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_runningTables.remove(runningTable.getKey());
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_runningTableFormatNames.remove(runningTable.getKey());
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}
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}
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long currentTime = System.currentTimeMillis();
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@@ -594,12 +594,13 @@ public class ServerResource {
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}
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@Override
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public void visitTable(String tableId, String gameId, String tableStatus, Set<String> playerIds) {
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public void visitTable(String tableId, String gameId, String tableStatus, String formatName, Set<String> playerIds) {
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Element table = _doc.createElement("table");
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table.setAttribute("id", tableId);
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if (gameId != null)
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table.setAttribute("gameId", gameId);
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table.setAttribute("status", tableStatus);
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table.setAttribute("format", formatName);
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table.setAttribute("players", mergeStrings(playerIds));
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_hall.appendChild(table);
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}
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@@ -12,6 +12,12 @@
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background-color: #000000;
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}
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.tableFormatName {
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text-align: center;
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font-style: oblique;
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font-size: 120%;
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}
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.tableStatus {
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text-align: center;
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font-style: italic;
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@@ -102,11 +102,12 @@ var GempLotrHallUI = Class.extend({
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var gameId = table.getAttribute("gameId");
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var status = table.getAttribute("status");
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var playersAttr = table.getAttribute("players");
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var formatName = table.getAttribute("format");
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var players = new Array();
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if (playersAttr.length > 0)
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players = playersAttr.split(",");
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var tableDiv = this.createTableDiv(id, gameId, status, players, waiting);
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var tableDiv = this.createTableDiv(id, gameId, status, formatName, players, waiting);
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this.tablesDiv.append(tableDiv);
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}
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@@ -148,9 +149,10 @@ var GempLotrHallUI = Class.extend({
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}
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},
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createTableDiv: function(id, gameId, status, players, waiting) {
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createTableDiv: function(id, gameId, status, formatName, players, waiting) {
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var tableDiv = $("<div></div>");
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tableDiv.css({ display: "inline-block", width: "120px", height: "120px", margin: "5px", "background-color": "#333300", color: "#ffffff"});
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tableDiv.append("<div class='tableFormatName'>" + formatName + "</div>");
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tableDiv.append("<div class='tableStatus'>" + status + "</div>");
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tableDiv.append("Players:<br/>");
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for (var i = 0; i < players.length; i++)
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