Fixed Smeagol, Always Helps never being eligible to use his assignment ability
This commit is contained in:
@@ -17,8 +17,8 @@ public class Card_07_071_Tests
|
||||
return new GenericCardTestHelper(
|
||||
new HashMap<>()
|
||||
{{
|
||||
put("card", "7_71");
|
||||
// put other cards in here as needed for the test case
|
||||
put("smeagol", "7_71");
|
||||
put("balrog", "12_79");
|
||||
}},
|
||||
GenericCardTestHelper.FellowshipSites,
|
||||
GenericCardTestHelper.FOTRFrodo,
|
||||
@@ -47,7 +47,7 @@ public class Card_07_071_Tests
|
||||
|
||||
var scn = GetScenario();
|
||||
|
||||
var card = scn.GetFreepsCard("card");
|
||||
var card = scn.GetFreepsCard("smeagol");
|
||||
|
||||
assertEquals("Sméagol", card.getBlueprint().getTitle());
|
||||
assertEquals("Always Helps", card.getBlueprint().getSubtitle());
|
||||
@@ -63,18 +63,66 @@ public class Card_07_071_Tests
|
||||
assertEquals(Signet.FRODO, card.getBlueprint().getSignet());
|
||||
}
|
||||
|
||||
// Uncomment any @Test markers below once this is ready to be used
|
||||
//@Test
|
||||
public void SmeagolTest1() throws DecisionResultInvalidException, CardNotFoundException {
|
||||
@Test
|
||||
public void SmeagolAddsABurdenWhenPlayed() throws DecisionResultInvalidException, CardNotFoundException {
|
||||
//Pre-game setup
|
||||
var scn = GetScenario();
|
||||
|
||||
var card = scn.GetFreepsCard("card");
|
||||
scn.FreepsMoveCardToHand(card);
|
||||
var smeagol = scn.GetFreepsCard("smeagol");
|
||||
scn.FreepsMoveCardToHand(smeagol);
|
||||
|
||||
scn.StartGame();
|
||||
scn.FreepsPlayCard(card);
|
||||
|
||||
assertEquals(0, scn.GetTwilight());
|
||||
assertEquals(1, scn.getBurdens());
|
||||
scn.FreepsPlayCard(smeagol);
|
||||
assertEquals(2, scn.getBurdens());
|
||||
}
|
||||
|
||||
@Test
|
||||
public void SmeagolAbilityCantBeUsedIfNoThreatRoom() throws DecisionResultInvalidException, CardNotFoundException {
|
||||
//Pre-game setup
|
||||
var scn = GetScenario();
|
||||
|
||||
var smeagol = scn.GetFreepsCard("smeagol");
|
||||
scn.FreepsMoveCharToTable(smeagol);
|
||||
|
||||
var balrog = scn.GetShadowCard("balrog");
|
||||
scn.ShadowMoveCharToTable(balrog);
|
||||
|
||||
scn.StartGame();
|
||||
scn.AddThreats(2);
|
||||
|
||||
scn.SkipToPhase(Phase.ASSIGNMENT);
|
||||
assertFalse(scn.FreepsActionAvailable(smeagol));
|
||||
}
|
||||
|
||||
@Test
|
||||
public void SmeagolAbilityAssignsMinionAndAdds2ThreatsToExhaustMinion() throws DecisionResultInvalidException, CardNotFoundException {
|
||||
//Pre-game setup
|
||||
var scn = GetScenario();
|
||||
|
||||
var smeagol = scn.GetFreepsCard("smeagol");
|
||||
scn.FreepsMoveCharToTable(smeagol);
|
||||
|
||||
var balrog = scn.GetShadowCard("balrog");
|
||||
scn.ShadowMoveCharToTable(balrog);
|
||||
|
||||
scn.StartGame();
|
||||
|
||||
scn.SkipToPhase(Phase.ASSIGNMENT);
|
||||
|
||||
assertEquals(0, scn.getThreats());
|
||||
assertEquals(5, scn.GetVitality(balrog));
|
||||
assertFalse(scn.IsCharAssigned(smeagol));
|
||||
assertFalse(scn.IsCharAssigned(balrog));
|
||||
|
||||
assertTrue(scn.FreepsActionAvailable(smeagol));
|
||||
|
||||
scn.FreepsUseCardAction(smeagol);
|
||||
|
||||
assertEquals(2, scn.getThreats());
|
||||
assertTrue(scn.IsCharAssigned(smeagol));
|
||||
assertTrue(scn.IsCharAssigned(balrog));
|
||||
assertEquals(1, scn.GetVitality(balrog));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user