Southron Rogue
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@@ -135,7 +135,7 @@ var set20 = {
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'20_137': 'http://lotrtcg.org/coreset/fallenrealms/southrondeadeye(r1).jpg',
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'20_138': 'http://lotrtcg.org/coreset/fallenrealms/southronnomad(r3).jpg',
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'20_139': 'http://lotrtcg.org/coreset/fallenrealms/southronpackmaster(r1).jpg',
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'20_140': 'http://lotrtcg.org/coreset/fallenrealms/southronrogue.jpg',
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'20_140': 'http://lotrtcg.org/coreset/fallenrealms/southronrogue(r3).jpg',
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'20_141': 'http://lotrtcg.org/coreset/fallenrealms/southronsharpshooter.jpg',
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'20_142': 'http://lotrtcg.org/coreset/fallenrealms/southronspearman(r1).jpg',
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'20_143': 'http://lotrtcg.org/coreset/fallenrealms/southrontraveler.jpg',
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@@ -3,11 +3,7 @@ package com.gempukku.lotro.cards.set20.fallenRealms;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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@@ -18,12 +14,13 @@ import java.util.Collections;
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import java.util.List;
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/**
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* 3
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* Southron Rogue
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* Fallen Realms Minion • Man
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* 7 3 4
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* ❸ Southron Rogue [Fal]
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* Minion • Man
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* Strength: 7 Vitality: 3 Roaming: 4
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* Southron.
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* Regroup: Remove (3) to make the free people's player wound an unbound companion.
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* Regroup: Remove ❸ to make the Free Peoples player wound a companion.
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* <p/>
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* http://lotrtcg.org/coreset/fallenrealms/southronrogue(r3).jpg
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*/
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public class Card20_140 extends AbstractMinion {
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public Card20_140() {
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@@ -38,7 +35,7 @@ public class Card20_140 extends AbstractMinion {
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action.appendCost(
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new RemoveTwilightEffect(3));
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, Filters.unboundCompanion));
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new ChooseAndWoundCharactersEffect(action, game.getGameState().getCurrentPlayerId(), 1, 1, CardType.COMPANION));
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return Collections.singletonList(action);
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}
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return null;
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