Hover fixes
- Fixed the RB/Ring/Sites one-click filters not showing properly in the deckbuilder - Altered the way that card borders are created so that hover-over still works when hovering on the border of a card - Adjusted Helpless errata so it can't be abused repeatedly by Enduring Nazgul
This commit is contained in:
@@ -479,6 +479,10 @@ ul.ui-tabs-nav {
|
||||
filter: grayscale(0.7) contrast(0.5) brightness(0.6);
|
||||
}
|
||||
|
||||
.card.inactive .borderOverlay {
|
||||
border: solid #333;
|
||||
}
|
||||
|
||||
.card.inactive tokenOverlay {
|
||||
color: #777777;
|
||||
}
|
||||
@@ -553,7 +553,7 @@ class Card {
|
||||
cardDiv.append(testingTextDiv);
|
||||
}
|
||||
|
||||
var borderDiv = $("<div class='borderOverlay'><img class='actionArea' src='/gemp-lotr/images/pixel.png' width='100%' height='100%'></div>");
|
||||
var borderDiv = $("<div class='borderOverlay actionArea' width='100%' height='100%'></div>");
|
||||
if (noBorder)
|
||||
borderDiv.addClass("noBorder");
|
||||
cardDiv.append(borderDiv);
|
||||
|
||||
@@ -96,7 +96,6 @@ var CardFilter = Class.extend({
|
||||
console.log("Override from deckbuilder");
|
||||
this.initialStartup = true;
|
||||
this.overrideFilter = override;
|
||||
this.filter = this.calculateDeckFilter(this.overrideFilter);
|
||||
this.start = 0;
|
||||
$("#resetAllFiltersButton").click();
|
||||
this.filterChanged();
|
||||
|
||||
@@ -246,6 +246,10 @@
|
||||
{
|
||||
type: activated
|
||||
phase: maneuver
|
||||
requires: {
|
||||
type: CanSpot
|
||||
filter: self,Zone(SUPPORT)
|
||||
}
|
||||
cost: {
|
||||
type: exert
|
||||
select: choose(Nazgul)
|
||||
|
||||
Reference in New Issue
Block a user