V2 Trail of Savagery retooling
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@@ -808,7 +808,7 @@
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rarity: _
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}
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title: Trail of Savagery
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unique: true
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unique: false
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side: Shadow
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culture: Isengard
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twilight: 1
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@@ -831,10 +831,9 @@
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filter: uruk-hai
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}
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cost: {
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type: RemoveCultureTokens
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type: RemoveTokensCumulative
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culture: isengard
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count: 2
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select: choose(machine)
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}
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effect: {
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type: CancelSkirmish
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@@ -842,7 +841,7 @@
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}
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}
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]
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gametext: Each site you control gains <b>battleground</b>.<br>Skirmish: Remove 2 [isengard] tokens from a machine to cancel a skirmish involving an Uruk-hai.
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gametext: Each site you control gains <b>battleground</b>.<br>Skirmish: Remove 2 [isengard] tokens to cancel a skirmish involving an Uruk-hai.
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lore: "'They are burning or despoiling all that is left in the vale.'"
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promotext: ""
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alts: {
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@@ -1,9 +1,11 @@
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package com.gempukku.lotro.cards.unofficial.pc.vsets.set_v02;
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import com.gempukku.lotro.cards.GenericCardTestHelper;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.CardNotFoundException;
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import com.gempukku.lotro.game.PhysicalCardImpl;
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import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import org.junit.Test;
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@@ -33,14 +35,14 @@ public class Card_V2_031_Tests
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/**
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* Set: V2
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* Name: Trail of Savagery
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* Unique: True
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* Unique: False
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 1
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* Type: Condition
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* Subtype: Support area
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* Game Text: Each site you control gains <b>battleground</b>.
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* Skirmish: Remove 2 [isengard] tokens from a machine to cancel a skirmish involving an Uruk-hai.
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* Skirmish: Remove 2 [isengard] tokens to cancel a skirmish involving an Uruk-hai.
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*/
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var scn = GetScenario();
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@@ -49,7 +51,7 @@ public class Card_V2_031_Tests
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assertEquals("Trail of Savagery", card.getBlueprint().getTitle());
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assertNull(card.getBlueprint().getSubtitle());
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assertTrue(card.getBlueprint().isUnique());
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assertFalse(card.getBlueprint().isUnique());
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assertEquals(Side.SHADOW, card.getBlueprint().getSide());
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assertEquals(Culture.ISENGARD, card.getBlueprint().getCulture());
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assertEquals(CardType.CONDITION, card.getBlueprint().getCardType());
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