This commit is contained in:
marcins78@gmail.com
2011-08-31 14:30:29 +00:00
parent 01d02a50fb
commit 614e6489c6
3 changed files with 86 additions and 0 deletions

View File

@@ -10,6 +10,11 @@ public class AddBurdenEffect extends UnrespondableEffect {
_playerId = playerId;
}
@Override
public String getText() {
return "Add a burder";
}
@Override
public void playEffect(LotroGame game) {
game.getGameState().addBurdens(_playerId, 1);

View File

@@ -12,6 +12,11 @@ public class ExertCharacterEffect extends UnrespondableEffect {
_physicalCard = physicalCard;
}
@Override
public String getText() {
return "Exert " + _physicalCard.getBlueprint().getName();
}
@Override
public boolean canPlayEffect(LotroGame game) {
return PlayConditions.canExert(game.getGameState(), game.getModifiersQuerying(), _physicalCard);

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@@ -0,0 +1,76 @@
package com.gempukku.lotro.cards.set1.isengard;
import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayPermanentAction;
import com.gempukku.lotro.cards.effects.AddBurdenEffect;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.ExertCharacterEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.GameState;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.CostToEffectAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Set: The Fellowship of the Ring
* Side: Shadow
* Culture: Isengard
* Twilight Cost: 2
* Type: Condition
* Game Text: To play, exert an Uruk-hai. Plays to your support area. Each time a companion or ally loses a skirmish
* involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.
*/
public class Card1_162 extends AbstractLotroCardBlueprint {
public Card1_162() {
super(Side.SHADOW, CardType.CONDITION, Culture.ISENGARD, "Worry", "1_162", true);
}
@Override
public int getTwilightCost() {
return 2;
}
@Override
public List<? extends Action> getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canPlayShadowCardDuringPhase(game, Phase.SHADOW, self)
&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.URUK_HAI), Filters.canExert())) {
final PlayPermanentAction action = new PlayPermanentAction(self, Zone.SHADOW_SUPPORT);
action.addCost(
new ChooseActiveCardEffect(playerId, "Choose an Uruk-hai", Filters.keyword(Keyword.URUK_HAI), Filters.canExert()) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard urukHai) {
action.addCost(new ExertCharacterEffect(urukHai));
}
}
);
return Collections.singletonList(action);
}
return null;
}
@Override
public List<? extends Action> getRequiredWhenActions(LotroGame game, EffectResult effectResult, PhysicalCard self) {
GameState gameState = game.getGameState();
if (PlayConditions.winsSkirmish(gameState, game.getModifiersQuerying(), effectResult, Filters.keyword(Keyword.URUK_HAI))) {
CostToEffectAction action = new CostToEffectAction(self, "Each time a companion or ally loses a skirmish involving an Uruk-hai, the opponent must choose to either exert the Ring-bearer or add a burden.");
List<Effect> possibleEffects = new LinkedList<Effect>();
possibleEffects.add(new ExertCharacterEffect(gameState.getRingBearer(gameState.getCurrentPlayerId())));
possibleEffects.add(new AddBurdenEffect(gameState.getCurrentPlayerId()));
action.addEffect(
new ChoiceEffect(action, game.getGameState().getCurrentPlayerId(), possibleEffects, false));
return Collections.singletonList(action);
}
return null;
}
}