"Gondorian Captain"
This commit is contained in:
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package com.gempukku.lotro.cards.set7.gondor;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPutCardFromDiscardOnTopOfDeckEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 3
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* Type: Condition • Support Area
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* Game Text: To play, spot 3 [GONDOR] companions. While no opponent controls a site, wound a minion at the start
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* of each regroup phase. Regroup: Discard this condition to place a [GONDOR] fortification from your discard pile
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* on top of your draw deck.
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*/
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public class Card7_095 extends AbstractPermanent {
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public Card7_095() {
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super(Side.FREE_PEOPLE, 3, CardType.CONDITION, Culture.GONDOR, Zone.SUPPORT, "Gondor Still Stands", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, 3, Culture.GONDOR, CardType.COMPANION);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.startOfPhase(game, effectResult, Phase.REGROUP)
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&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.siteControlledByShadowPlayer(self.getOwner())) == 0) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, CardType.MINION));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.REGROUP, self)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new DiscardCardsFromPlayEffect(self, self));
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action.appendEffect(
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new ChooseAndPutCardFromDiscardOnTopOfDeckEffect(action, playerId, 1, 1, Culture.GONDOR, Keyword.FORTIFICATION));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,18 +1,17 @@
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package com.gempukku.lotro.cards.set7.gondor;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.AbstractCompanion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPutCardFromDiscardOnTopOfDeckEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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@@ -21,44 +20,28 @@ import java.util.List;
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* Set: The Return of the King
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 3
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* Type: Condition • Support Area
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* Game Text: To play, spot 3 [GONDOR] companions. While no opponent controls a site, wound a minion at the start
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* of each regroup phase. Regroup: Discard this condition to place a [GONDOR] fortification from your discard pile
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* on top of your draw deck.
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* Twilight Cost: 2
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* Type: Companion • Man
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* Strength: 6
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* Vitality: 3
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* Resistance: 6
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* Game Text: Knight. Fellowship: Discard a fortification to remove a threat.
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*/
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public class Card7_096 extends AbstractPermanent {
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public class Card7_096 extends AbstractCompanion {
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public Card7_096() {
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super(Side.FREE_PEOPLE, 3, CardType.CONDITION, Culture.GONDOR, Zone.SUPPORT, "Gondor Still Stands", true);
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super(2, 6, 3, Culture.GONDOR, Race.MAN, null, "Gondorian Captain");
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addKeyword(Keyword.KNIGHT);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, 3, Culture.GONDOR, CardType.COMPANION);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.startOfPhase(game, effectResult, Phase.REGROUP)
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&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.siteControlledByShadowPlayer(self.getOwner())) == 0) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, self.getOwner(), 1, 1, CardType.MINION));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.REGROUP, self)
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&& PlayConditions.canSelfDiscard(self, game)) {
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protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self)
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&& PlayConditions.canDiscardFromPlay(self, game, Keyword.FORTIFICATION)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new DiscardCardsFromPlayEffect(self, self));
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Keyword.FORTIFICATION));
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action.appendEffect(
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new ChooseAndPutCardFromDiscardOnTopOfDeckEffect(action, playerId, 1, 1, Culture.GONDOR, Keyword.FORTIFICATION));
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new RemoveThreatsEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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@@ -1,49 +0,0 @@
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package com.gempukku.lotro.cards.set7.gondor;
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import com.gempukku.lotro.cards.AbstractCompanion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Companion • Man
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* Strength: 6
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* Vitality: 3
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* Resistance: 6
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* Game Text: Knight. Fellowship: Discard a fortification to remove a threat.
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*/
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public class Card7_097 extends AbstractCompanion {
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public Card7_097() {
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super(2, 6, 3, Culture.GONDOR, Race.MAN, null, "Gondorian Captain");
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addKeyword(Keyword.KNIGHT);
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}
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@Override
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protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.FELLOWSHIP, self)
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&& PlayConditions.canDiscardFromPlay(self, game, Keyword.FORTIFICATION)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Keyword.FORTIFICATION));
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action.appendEffect(
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new RemoveThreatsEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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