"Orthanc Assassin"
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@@ -13,7 +13,7 @@ import com.gempukku.lotro.logic.actions.CostToEffectAction;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.LinkedList;
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import java.util.List;
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/**
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@@ -36,6 +36,10 @@ public class Card1_127 extends AbstractMinion {
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@Override
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public List<? extends Action> getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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List<Action> actions = new LinkedList<Action>();
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appendPlayMinionAction(actions, game, self);
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.MANEUVER, self, 0)
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.URUK_HAI), Filters.not(Filters.sameCard(self)))) {
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CostToEffectAction action = new CostToEffectAction(self, "Spot another Uruk-hai to make Lurtz fierce until the regroup phase.");
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@@ -43,8 +47,8 @@ public class Card1_127 extends AbstractMinion {
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new AddUntilStartOfPhaseModifierEffect(
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new KeywordModifier(self, Filters.sameCard(self), Keyword.FIERCE), Phase.REGROUP));
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return Collections.singletonList(action);
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actions.add(action);
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}
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return null;
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return actions;
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}
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}
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@@ -0,0 +1,39 @@
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package com.gempukku.lotro.cards.set1.isengard;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 5
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* Type: Minion • Uruk-Hai
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* Strength: 10
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* Vitality: 3
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* Site: 5
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* Game Text: Archer. Damage +1.
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*/
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public class Card1_131 extends AbstractMinion {
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public Card1_131() {
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super(5, 10, 3, 5, Culture.ISENGARD, "Orthanc Assassin", "1_131", true);
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addKeyword(Keyword.ARCHER);
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addKeyword(Keyword.DAMAGE);
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}
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@Override
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public List<? extends Action> getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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List<Action> actions = new LinkedList<Action>();
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appendPlayMinionAction(actions, game, self);
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return actions;
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}
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}
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