"Troubled Mountains"

This commit is contained in:
marcins78@gmail.com
2011-09-29 22:22:23 +00:00
parent fb0ccbf575
commit 5db16ffbfb

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package com.gempukku.lotro.cards.set2.moria;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.costs.ChooseAndExertCharactersCost;
import com.gempukku.lotro.cards.effects.AddTwilightEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
import com.gempukku.lotro.logic.decisions.IntegerAwaitingDecision;
import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
/**
* Set: Mines of Moria
* Side: Shadow
* Culture: Moria
* Twilight Cost: 0
* Type: Event
* Game Text: Shadow: Exert a [MORIA] minion and spot X burdens to add (X) (limit (5)).
*/
public class Card2_072 extends AbstractEvent {
public Card2_072() {
super(Side.SHADOW, Culture.MORIA, "Troubled Mountains", Phase.SHADOW);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
return super.checkPlayRequirements(playerId, game, self, twilightModifier)
&& PlayConditions.canExert(self, game.getGameState(), game.getModifiersQuerying(), Filters.culture(Culture.MORIA), Filters.type(CardType.MINION));
}
@Override
public int getTwilightCost() {
return 0;
}
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
final PlayEventAction action = new PlayEventAction(self);
action.appendCost(
new ChooseAndExertCharactersCost(action, playerId, 1, 1, Filters.culture(Culture.MORIA), Filters.type(CardType.MINION)));
action.appendEffect(
new PlayoutDecisionEffect(game.getUserFeedback(), playerId,
new IntegerAwaitingDecision(1, "Choose number of burdens you wish to spot", 0, game.getGameState().getBurdens()) {
@Override
public void decisionMade(String result) throws DecisionResultInvalidException {
int spotBurdens = getValidatedResult(result);
int addTwilight = Math.min(5, spotBurdens);
action.appendEffect(
new AddTwilightEffect(addTwilight));
}
}));
return action;
}
}