- If one side is removed from Skirmish, before it ends and the other side has a total strength less than or equal to 0,
the side that is present, still wins.
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@@ -2,6 +2,8 @@
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<b>20 Mar. 2013</b>
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<b>20 Mar. 2013</b>
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- "Uruk Mender" has now 8 strength (per card text).
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- "Uruk Mender" has now 8 strength (per card text).
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- "Illuminate" now spots Gandalf, not just GANDALF culture card to play it.
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- "Illuminate" now spots Gandalf, not just GANDALF culture card to play it.
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- If one side is removed from Skirmish, before it ends and the other side has a total strength less than or equal to 0,
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the side that is present, still wins.
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<b>19 Mar. 2013</b>
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<b>19 Mar. 2013</b>
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- Applied revision 1 changes to set 20.
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- Applied revision 1 changes to set 20.
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@@ -34,10 +34,17 @@ public class ResolveSkirmishEffect extends AbstractEffect {
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}
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}
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public Result getUpcomingResult(LotroGame game) {
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public Result getUpcomingResult(LotroGame game) {
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final Skirmish skirmish = game.getGameState().getSkirmish();
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if (skirmish.getShadowCharacters().size() == 0)
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return Result.SHADOW_LOSES;
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if (skirmish.getFellowshipCharacter() == null)
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return Result.FELLOWSHIP_LOSES;
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int fpStrength = RuleUtils.getFellowshipSkirmishStrength(game);
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int fpStrength = RuleUtils.getFellowshipSkirmishStrength(game);
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int shadowStrength = RuleUtils.getShadowSkirmishStrength(game);
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int shadowStrength = RuleUtils.getShadowSkirmishStrength(game);
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final PhysicalCard fellowshipCharacter = game.getGameState().getSkirmish().getFellowshipCharacter();
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final PhysicalCard fellowshipCharacter = skirmish.getFellowshipCharacter();
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int multiplier = 2;
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int multiplier = 2;
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if (fellowshipCharacter != null)
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if (fellowshipCharacter != null)
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