"They Will Find the Ring"
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package com.gempukku.lotro.cards.set2.wraith;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.costs.ChooseAndExertCharactersCost;
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import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import com.gempukku.lotro.logic.decisions.IntegerAwaitingDecision;
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import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
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/**
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* Set: Mines of Moria
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 1
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* Type: Event
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* Game Text: Maneuver: Exert 2 Nazgul and spot X burdens to exert X companions.
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*/
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public class Card2_081 extends AbstractEvent {
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public Card2_081() {
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super(Side.SHADOW, Culture.WRAITH, "They Will Find the Ring", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canExertMultiple(self, game.getGameState(), game.getModifiersQuerying(), 1, 2, Filters.race(Race.NAZGUL));
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}
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@Override
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public int getTwilightCost() {
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return 1;
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersCost(action, playerId, 2, 2, Filters.race(Race.NAZGUL)));
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action.appendEffect(
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new PlayoutDecisionEffect(game.getUserFeedback(), playerId,
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new IntegerAwaitingDecision(1, "Choose number of burdens you wish to spot", 0, game.getGameState().getBurdens()) {
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@Override
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public void decisionMade(String result) throws DecisionResultInvalidException {
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int spottedBurdens = getValidatedResult(result);
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action.insertEffect(
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new ChooseAndExertCharactersEffect(action, playerId, spottedBurdens, spottedBurdens, Filters.type(CardType.COMPANION)));
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}
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}));
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return action;
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}
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}
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