"Dead Man of Dunharrow"

This commit is contained in:
marcins78@gmail.com
2011-11-16 15:26:20 +00:00
parent 16b645eda5
commit 591d3b50d9

View File

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package com.gempukku.lotro.cards.set10.gondor;
import com.gempukku.lotro.cards.AbstractCompanion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayPermanentAction;
import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.AddThreatsEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Mount Doom
* Side: Free
* Culture: Gondor
* Twilight Cost: 2
* Type: Companion • Wraith
* Strength: 6
* Vitality: 3
* Resistance: 6
* Game Text: Enduring. To play, add a threat. When you play this companion, exert him twice.
*/
public class Card10_027 extends AbstractCompanion {
public Card10_027() {
super(2, 6, 3, Culture.GONDOR, Race.WRAITH, null, "Dead Man of Dunharrow");
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
return super.checkPlayRequirements(playerId, game, self, twilightModifier, ignoreRoamingPenalty)
&& PlayConditions.canAddThreat(game, self, 1);
}
@Override
public PlayPermanentAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
final PlayPermanentAction playCardAction = super.getPlayCardAction(playerId, game, self, twilightModifier, ignoreRoamingPenalty);
playCardAction.appendCost(
new AddThreatsEffect(playerId, self, 1));
return playCardAction;
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (PlayConditions.played(game, effectResult, self)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new ExertCharactersEffect(self, self));
action.appendEffect(
new ExertCharactersEffect(self, self));
return Collections.singletonList(action);
}
return null;
}
}