"Discernment"
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package com.gempukku.lotro.cards.set20.gandalf;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.decisions.CardsSelectionDecision;
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import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import com.gempukku.lotro.logic.decisions.IntegerAwaitingDecision;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
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import java.util.Set;
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/**
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* 3
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* Discernment
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* Gandalf Event • Manuever
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* Spell.
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* Exert Gandalf twice and add X to discard up to four Shadow conditions, where X is the combined twilight cost of those conditions.
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*/
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public class Card20_155 extends AbstractEvent {
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public Card20_155() {
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super(Side.FREE_PEOPLE, 3, Culture.GANDALF, "Discernment", Phase.MANEUVER);
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addKeyword(Keyword.SPELL);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canExert(self, game, 2, Filters.gandalf);
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}
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@Override
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public PlayEventAction getPlayCardAction(final String playerId, final LotroGame game, final PhysicalCard self, final int twilightModifier, boolean ignoreRoamingPenalty) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Filters.gandalf));
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action.appendCost(
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new PlayoutDecisionEffect(playerId,
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new IntegerAwaitingDecision(1, "Choose X", 0, Integer.MAX_VALUE, 0) {
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@Override
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public void decisionMade(String result) throws DecisionResultInvalidException {
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final int x = getValidatedResult(result);
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action.appendEffect(
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new PlayoutDecisionEffect(playerId,
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new CardsSelectionDecision(1, "Choose up to 4 Shadow conditions with combined twilight cost of up to "+x,
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Filters.filterActive(game.getGameState(), game.getModifiersQuerying(), Side.SHADOW, CardType.CONDITION, Filters.canBeDiscarded(self)), 0, 4) {
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@Override
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public void decisionMade(String result) throws DecisionResultInvalidException {
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Set<PhysicalCard> selectedCardsByResponse = getSelectedCardsByResponse(result);
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int twilightTotal = 0;
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for (PhysicalCard physicalCard : selectedCardsByResponse)
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twilightTotal+=physicalCard.getBlueprint().getTwilightCost();
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if (twilightTotal>x)
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throw new DecisionResultInvalidException("You have chosen conditions of combined twilight cost of "+twilightTotal);
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, Filters.in(selectedCardsByResponse)));
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}
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}));
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}
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}));
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return action;
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}
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}
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