- "Rallying Call" should no longer cause the game to crash, if an FP character dies and there were threats.
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@@ -43,7 +43,7 @@ public class KillEffect extends AbstractSuccessfulEffect {
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public List<PhysicalCard> getCharactersToBeKilled() {
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List<PhysicalCard> result = new LinkedList<PhysicalCard>();
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for (PhysicalCard card : _cards) {
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if (card.getZone().isInPlay())
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if (card.getZone() != null && card.getZone().isInPlay())
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result.add(card);
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}
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@@ -31,7 +31,7 @@ public class RemoveThreatsEffect extends AbstractEffect {
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@Override
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protected FullEffectResult playEffectReturningResult(LotroGame game) {
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if (game.getModifiersQuerying().canRemoveThreat(game.getGameState(), _source)) {
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if (_source == null || game.getModifiersQuerying().canRemoveThreat(game.getGameState(), _source)) {
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int toRemove = Math.min(game.getGameState().getThreats(), _count);
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if (toRemove > 0) {
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@@ -3,6 +3,7 @@
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- "Elven Armaments" now prevents only the FP player from using the Archery special abilities.
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- "Whatever Means" should now work correctly in cases, when burdens cannot be removed.
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- "Sword of Minas Morgul" should now correctly discard the possession from character in the skirmish.
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- "Rallying Call" should no longer cause the game to crash, if an FP character dies and there were threats.
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<b>20 Sep. 2012</b>
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- "Rallying Call" should now correctly prevent removal of threats by FP cards.
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