"Bloodthirsty"
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package com.gempukku.lotro.cards.set11.men;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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/**
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* Set: Shadows
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* Side: Shadow
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* Culture: Men
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* Twilight Cost: 1
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* Type: Event • Regroup
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* Game Text: Spot 2 [MEN] minions to wound an unbound companion.
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*/
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public class Card11_070 extends AbstractEvent {
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public Card11_070() {
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super(Side.SHADOW, 1, Culture.MEN, "Bloodthirsty", Phase.REGROUP);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, 2, Culture.MEN, CardType.MINION);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.unboundCompanion));
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return action;
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}
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}
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