"Riding Armor"

This commit is contained in:
marcins78@gmail.com
2011-11-07 11:05:21 +00:00
parent 718862fc0e
commit 561dcfce7a

View File

@@ -0,0 +1,55 @@
package com.gempukku.lotro.cards.set7.rohan;
import com.gempukku.lotro.cards.AbstractAttachableFPPossession;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.PreventCardEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromHandEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.Effect;
import java.util.Collections;
import java.util.List;
/**
* Set: The Return of the King
* Side: Free
* Culture: Rohan
* Twilight Cost: 1
* Type: Possession • Armor
* Game Text: Bearer must be a [ROHAN] Man. Response: If you have initiative and bearer is about to take a wound in
* a skirmish, discard 3 cards from hand to prevent that wound.
*/
public class Card7_245 extends AbstractAttachableFPPossession {
public Card7_245() {
super(1, 0, 0, Culture.ROHAN, PossessionClass.ARMOR, "Riding Armor");
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.and(Culture.ROHAN, Race.MAN);
}
@Override
public List<? extends Action> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
if (PlayConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
&& PlayConditions.hasInitiative(game, Side.FREE_PEOPLE)
&& game.getGameState().getCurrentPhase() == Phase.SKIRMISH
&& PlayConditions.canDiscardFromHand(game, playerId, 3, Filters.any)) {
WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndDiscardCardsFromHandEffect(action, playerId, false, 3));
action.appendEffect(
new PreventCardEffect(woundEffect, self.getAttachedTo()));
return Collections.singletonList(action);
}
return null;
}
}