"Ugluk's Sword"
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@@ -134,6 +134,10 @@ public class PlayConditions {
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return Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.and(filters, Filters.playable(game))).size() > 0;
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}
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public static boolean canPlayFromHand(String playerId, LotroGame game, int twilightModifier, Filter... filters) {
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return Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.and(filters, Filters.playable(game, twilightModifier))).size() > 0;
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}
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public static boolean canPlayFromDiscard(String playerId, LotroGame game, Filter... filters) {
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return Filters.filter(game.getGameState().getDiscard(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.and(filters, Filters.playable(game))).size() > 0;
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}
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@@ -0,0 +1,64 @@
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package com.gempukku.lotro.cards.set4.isengard;
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import com.gempukku.lotro.cards.AbstractAttachable;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.ChooseAndDiscardCardsFromHandEffect;
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import com.gempukku.lotro.cards.effects.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.effects.ChooseAndPlayCardFromHandEffect;
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import com.gempukku.lotro.cards.modifiers.StrengthModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filter;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Two Towers
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 1
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* Type: Possession • Hand Weapon
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* Strength: +3
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* Game Text: Bearer must be an Uruk-hai. Shadow: If bearer is Ugluk, exert it and discard a minion from hand to play
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* a minion. Its twilight cost is -3.
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*/
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public class Card4_177 extends AbstractAttachable {
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public Card4_177() {
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super(Side.SHADOW, CardType.POSSESSION, 1, Culture.ISENGARD, Keyword.HAND_WEAPON, "Ugluk's Sword", true);
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}
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@Override
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protected Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
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return Filters.race(Race.URUK_HAI);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(PhysicalCard self) {
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return Collections.singletonList(
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new StrengthModifier(self, Filters.hasAttached(self), 3));
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game.getGameState(), Phase.SHADOW, self, 0)
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&& self.getAttachedTo().getBlueprint().getName().equals("Ugluk")
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&& PlayConditions.canExert(self, game, Filters.name("Ugluk"))
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&& PlayConditions.canPlayFromHand(playerId, game, -3, Filters.type(CardType.MINION))) {
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ActivateCardAction action = new ActivateCardAction(self, Keyword.SHADOW);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.name("Ugluk")));
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action.appendCost(
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new ChooseAndDiscardCardsFromHandEffect(action, playerId, 1, Filters.type(CardType.MINION)));
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action.appendEffect(
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new ChooseAndPlayCardFromHandEffect(playerId, game.getGameState().getHand(playerId), Filters.type(CardType.MINION), -3));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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