Player answering at an incorrect screen is now handled.
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@@ -82,10 +82,10 @@ public class GameRequestHandler extends LotroServerRequestHandler implements Uri
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gameMediator.setPlayerAutoPassSettings(resourceOwner.getName(), getAutoPassPhases(request));
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if (decisionId != null)
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gameMediator.playerAnswered(resourceOwner, channelNumber, decisionId, decisionValue);
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try {
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if (decisionId != null)
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gameMediator.playerAnswered(resourceOwner, channelNumber, decisionId, decisionValue);
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GameCommunicationChannel pollableResource = gameMediator.getCommunicationChannel(resourceOwner, channelNumber);
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GameUpdateLongPollingResource pollingResource = new GameUpdateLongPollingResource(pollableResource, channelNumber, gameMediator, resourceOwner, responseWriter);
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_longPollingSystem.processLongPollingResource(pollingResource, pollableResource);
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