"Not Feared in Sunlight"
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package com.gempukku.lotro.cards.set2.shire;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.modifiers.StrengthModifier;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mines of Moria
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 1
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* Type: Condition
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* Game Text: To play, spot 2 Hobbits. Plays to your support area. Each Nazgul is strength -4. Discard this condition
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* during the regroup phase.
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*/
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public class Card2_107 extends AbstractPermanent {
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public Card2_107() {
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super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.SHIRE, Zone.FREE_SUPPORT, "Not Feared in Sunlight");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.race(Race.HOBBIT)) >= 2;
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(PhysicalCard self) {
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return Collections.singletonList(
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new StrengthModifier(self, Filters.race(Race.NAZGUL), -4));
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.START_OF_PHASE
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&& game.getGameState().getCurrentPhase() == Phase.REGROUP) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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