"Cliffs of Emyn Muil"

This commit is contained in:
marcins78@gmail.com
2011-10-16 15:06:15 +00:00
parent c5b41322f7
commit 4efa60c95d
2 changed files with 73 additions and 2 deletions

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@@ -0,0 +1,70 @@
package com.gempukku.lotro.cards.set4.shire;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.RemoveBurdenEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
import com.gempukku.lotro.logic.decisions.IntegerAwaitingDecision;
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
import com.gempukku.lotro.logic.effects.PlayoutDecisionEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: The Two Towers
* Side: Free
* Culture: Shire
* Twilight Cost: 0
* Type: Condition
* Game Text: Plays to your support area. When the fellowship moves from site 1T, remove up to 2 burdens.
* Skirmish: Discard this condition to wound a minion a Hobbit companion is skirmishing.
*/
public class Card4_299 extends AbstractPermanent {
public Card4_299() {
super(Side.FREE_PEOPLE, 0, CardType.CONDITION, Culture.SHIRE, Zone.SUPPORT, "Cliffs of Emyn Muil", true);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, final PhysicalCard self) {
if (effectResult.getType() == EffectResult.Type.WHEN_MOVE_FROM
&& game.getGameState().getCurrentSiteNumber() == 1 && game.getGameState().getCurrentSiteBlock() == Block.TWO_TOWERS) {
final RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new PlayoutDecisionEffect(game.getUserFeedback(), self.getOwner(),
new IntegerAwaitingDecision(1, "How many burdens do you wish to remove?", 0, 2) {
@Override
public void decisionMade(String result) throws DecisionResultInvalidException {
int count = getValidatedResult(result);
for (int i = 0; i < count; i++)
action.appendEffect(
new RemoveBurdenEffect(self));
}
}));
return Collections.singletonList(action);
}
return null;
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new DiscardCardsFromPlayEffect(self, self));
action.appendEffect(
new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, Filters.inSkirmishAgainst(Filters.sameCard(self.getAttachedTo()))));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,5 +1,6 @@
package com.gempukku.lotro.logic.effects;
import com.gempukku.lotro.common.Filterable;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
@@ -13,11 +14,11 @@ public class ChooseAndWoundCharactersEffect extends ChooseActiveCardsEffect {
private CostToEffectAction _action;
private int _count;
public ChooseAndWoundCharactersEffect(CostToEffectAction action, String playerId, int minimum, int maximum, Filter... filters) {
public ChooseAndWoundCharactersEffect(CostToEffectAction action, String playerId, int minimum, int maximum, Filterable... filters) {
this(action, playerId, minimum, maximum, 1, filters);
}
public ChooseAndWoundCharactersEffect(CostToEffectAction action, String playerId, int minimum, int maximum, int count, Filter... filters) {
public ChooseAndWoundCharactersEffect(CostToEffectAction action, String playerId, int minimum, int maximum, int count, Filterable... filters) {
super(action.getActionSource(), playerId, "Choose characters to wound", minimum, maximum, filters);
_action = action;
_count = count;