"Corsair War Galley"
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package com.gempukku.lotro.cards.set8.raider;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddTokenEffect;
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import com.gempukku.lotro.cards.modifiers.HasInitiativeModifier;
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import com.gempukku.lotro.cards.modifiers.conditions.AndCondition;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.modifiers.Condition;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Siege of Gondor
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* Side: Shadow
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* Culture: Raider
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* Twilight Cost: 1
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* Type: Possession • Support Area
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* Game Text: When you play this possession, you may add a [RAIDER] token here. While you can spot 6 [RAIDER] tokens
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* and a [RAIDER] Man, the Shadow has initiative, regardless of the Free Peoples player’s hand. Regroup: Add (1) for
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* each [RAIDER] token you can spot. Discard this possession.
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*/
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public class Card8_059 extends AbstractPermanent {
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public Card8_059() {
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super(Side.SHADOW, 1, CardType.POSSESSION, Culture.RAIDER, Zone.SUPPORT, "Corsair War Galley");
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new HasInitiativeModifier(self,
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new AndCondition(
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new SpotCondition(Culture.RAIDER, Race.MAN),
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new Condition() {
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@Override
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public boolean isFullfilled(GameState gameState, ModifiersQuerying modifiersQuerying) {
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return getRaiderTokensTotal(gameState, modifiersQuerying) >= 6;
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}
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}
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), Side.SHADOW));
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}
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private int getRaiderTokensTotal(GameState gameState, ModifiersQuerying modifiersQuerying) {
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int raiderTokensTotal = 0;
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for (PhysicalCard physicalCard : Filters.filterActive(gameState, modifiersQuerying, Filters.hasToken(Token.RAIDER)))
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raiderTokensTotal += gameState.getTokenCount(physicalCard, Token.RAIDER);
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return raiderTokensTotal;
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.played(game, effectResult, self)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new AddTokenEffect(self, self, Token.RAIDER));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendEffect(
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new AddTwilightEffect(self, getRaiderTokensTotal(game.getGameState(), game.getModifiersQuerying())));
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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