- Characters should not die between turns.

This commit is contained in:
marcins78@gmail.com
2011-11-27 17:53:21 +00:00
parent e175da401e
commit 4c44d9a26a
2 changed files with 4 additions and 1 deletions

View File

@@ -52,7 +52,7 @@ public class CharacterDeathRule {
}
public void checkCharactersZeroVitality(LotroGame game) {
if (game.getGameState().getCurrentPhase() != Phase.PUT_RING_BEARER) {
if (game.getGameState().getCurrentPhase() != Phase.PUT_RING_BEARER && game.getGameState().getCurrentPhase() == Phase.BETWEEN_TURNS) {
GameState gameState = game.getGameState();
Collection<PhysicalCard> characters = Filters.filterActive(gameState, game.getModifiersQuerying(),

View File

@@ -1,4 +1,7 @@
<pre style="font-size:80%">
<b>27 Nov. 2011</b>
- Characters should not die between turns.
<b>26 Nov. 2011</b>
- "Rallying Call" now removes (1) when used.