Mordor Assassin
No longer crashes the game if the RB is overwhelmed
This commit is contained in:
@@ -45,7 +45,8 @@ public class Card7_284 extends AbstractMinion {
|
||||
KilledResult killResult = threatWoundsEffect.getKillResult();
|
||||
if (killResult.getCause() == KillEffect.Cause.OVERWHELM
|
||||
&& Filters.filter(killResult.getKilledCards(), game, CardType.COMPANION).size() > 0
|
||||
&& Filters.canSpot(game, Filters.inSkirmish, Culture.SAURON, Race.ORC)) {
|
||||
&& Filters.canSpot(game, Filters.inSkirmish, Culture.SAURON, Race.ORC)
|
||||
&& Filters.canSpot(game, Filters.ringBearer)) {
|
||||
ActivateCardAction action = new ActivateCardAction(self);
|
||||
action.appendCost(
|
||||
new RemoveThreatsEffect(self, 1));
|
||||
|
||||
Reference in New Issue
Block a user