"Long Prepared"
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package com.gempukku.lotro.cards.set7.gondor;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayPermanentAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.AddThreatsEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Condition • Support Area
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* Game Text: To play, add 2 threats. Skirmish: Exert a [GONDOR] Man to wound a roaming minion that Man is skirmishing.
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* Discard this condition at the start of the regroup phase.
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*/
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public class Card7_109 extends AbstractPermanent {
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public Card7_109() {
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super(Side.FREE_PEOPLE, 2, CardType.CONDITION, Culture.GONDOR, Zone.SUPPORT, "Long Prepared");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canAddThreat(game, self, 2);
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}
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@Override
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public PlayPermanentAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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final PlayPermanentAction playCardAction = super.getPlayCardAction(playerId, game, self, twilightModifier);
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playCardAction.appendCost(
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new AddThreatsEffect(playerId, self, 2));
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return playCardAction;
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(final String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game.getGameState(), Phase.SKIRMISH, self)
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&& PlayConditions.canExert(self, game, Culture.GONDOR, Race.MAN)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.GOLLUM, Race.MAN) {
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@Override
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protected void forEachCardExertedCallback(PhysicalCard character) {
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action.appendEffect(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION, Keyword.ROAMING, Filters.inSkirmishAgainst(character)));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (PlayConditions.startOfPhase(game, effectResult, Phase.REGROUP)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new DiscardCardsFromPlayEffect(self, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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