"Nine-fingered Frodo and the Ring of Doom"

This commit is contained in:
marcins78@gmail.com
2011-11-17 20:36:46 +00:00
parent 6a5044e75e
commit 48537c9aaf

View File

@@ -0,0 +1,56 @@
package com.gempukku.lotro.cards.set10.shire;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.RemoveBurdenEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Keyword;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.RemoveThreatsEffect;
import com.gempukku.lotro.logic.timing.Effect;
import java.util.LinkedList;
import java.util.List;
/**
* Set: Mount Doom
* Side: Free
* Culture: Shire
* Twilight Cost: 0
* Type: Event • Skirmish
* Game Text: Tale. Exert a [SHIRE] character to remove a burden or 2 threats.
*/
public class Card10_112 extends AbstractEvent {
public Card10_112() {
super(Side.FREE_PEOPLE, 0, Culture.SHIRE, "Nine-fingered Frodo and the Ring of Doom", Phase.SKIRMISH);
addKeyword(Keyword.TALE);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
return super.checkPlayRequirements(playerId, game, self, twilightModifier, ignoreRoamingPenalty)
&& PlayConditions.canExert(self, game, Culture.SHIRE, Filters.character);
}
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
PlayEventAction action = new PlayEventAction(self);
action.appendCost(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.SHIRE, Filters.character));
List<Effect> possibleEffects = new LinkedList<Effect>();
possibleEffects.add(
new RemoveBurdenEffect(self));
possibleEffects.add(
new RemoveThreatsEffect(self, 2));
action.appendEffect(
new ChoiceEffect(action, playerId, possibleEffects));
return action;
}
}