Fix to 17R98 "Throne of the Golden Hall"
Players may no longer exert a character to prevent that same character's wound.
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@@ -3,12 +3,14 @@ package com.gempukku.lotro.cards.set17.rohan;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.cards.effects.PreventCardEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.AddTwilightEffect;
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import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
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@@ -16,7 +18,8 @@ import com.gempukku.lotro.logic.modifiers.CantBeAssignedToSkirmishModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.timing.Effect;
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import java.util.Collections;
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import java.util.Collection;
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import java.util.LinkedList;
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import java.util.List;
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/**
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@@ -49,14 +52,24 @@ public class Card17_098 extends AbstractPermanent {
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public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
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if (TriggerConditions.isGettingWounded(effect, game, Culture.ROHAN, Race.MAN)
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&& PlayConditions.canExert(self, game, Culture.ROHAN, Race.MAN)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new AddTwilightEffect(self, 2));
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.ROHAN, Race.MAN));
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action.appendEffect(
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new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, playerId, "Choose character to prevent wound to", Culture.ROHAN, Race.MAN));
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return Collections.singletonList(action);
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final WoundCharactersEffect woundEffect = (WoundCharactersEffect) effect;
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Collection<PhysicalCard> woundedCharacters = Filters.filter(woundEffect.getAffectedCardsMinusPrevented(game), game.getGameState(), game.getModifiersQuerying(), Culture.ROHAN, Race.MAN);
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List<ActivateCardAction> actions = new LinkedList<ActivateCardAction>();
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for (PhysicalCard woundedCharacter : woundedCharacters) {
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if (PlayConditions.canExert(self, game, Culture.ROHAN, Race.MAN, Filters.not(woundedCharacter))) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.setText("Prevent for " + GameUtils.getFullName(woundedCharacter));
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action.appendCost(
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new AddTwilightEffect(self, 2));
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.ROHAN, Race.MAN, Filters.not(woundedCharacter)));
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action.appendEffect(
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new PreventCardEffect(woundEffect, woundedCharacter));
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actions.add(action);
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}
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}
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return actions;
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}
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return null;
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}
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