"Threat of Mordor"
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package com.gempukku.lotro.cards.set20.sauron;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.cards.modifiers.evaluator.ForEachThreatEvaluator;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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/**
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* 2
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* Threat of Mordor
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* Sauron Event • Skirmish
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* Make a [Sauron] minion strength +1 for each threat.
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*/
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public class Card20_375 extends AbstractEvent {
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public Card20_375() {
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super(Side.SHADOW, 2, Culture.SAURON, "Threat of Mordor", Phase.SKIRMISH);
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
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PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId,
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new ForEachThreatEvaluator(), Culture.SAURON, CardType.MINION));
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return action;
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}
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}
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