Working on deck building.
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@@ -1,15 +1,15 @@
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package com.gempukku.lotro.game;
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import java.util.Collection;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.TreeMap;
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public class LotroCardBlueprintLibrary {
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private String[] _packageNames =
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new String[]{
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"", ".dwarven", ".elven", ".isengard", ".moria", ".shire", ".site"
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};
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private Map<String, LotroCardBlueprint> _blueprintMap = new TreeMap<String, LotroCardBlueprint>();
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private Map<String, LotroCardBlueprint> _blueprintMap = new HashMap<String, LotroCardBlueprint>();
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public LotroCardBlueprint getLotroCardBlueprint(String blueprintId) {
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if (_blueprintMap.containsKey(blueprintId))
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@@ -7,7 +7,7 @@ import java.util.*;
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public class DefaultCardCollection implements CardCollection {
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private Map<String, Integer> _cardsCount = new TreeMap<String, Integer>();
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private Map<String, LotroCardBlueprint> _cards = new TreeMap<String, LotroCardBlueprint>();
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private Map<String, LotroCardBlueprint> _cards = new TreeMap<String, LotroCardBlueprint>(new CardBlueprintIdComparator());
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public void addCards(String blueprintId, LotroCardBlueprint blueprint, int count) {
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_cardsCount.put(blueprintId, count);
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@@ -65,4 +65,16 @@ public class DefaultCardCollection implements CardCollection {
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}
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return defaultResult;
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}
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private static class CardBlueprintIdComparator implements Comparator<String> {
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@Override
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public int compare(String o1, String o2) {
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String[] o1Parts = o1.split("_");
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String[] o2Parts = o2.split("_");
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if (o1Parts[0].equals(o2Parts[0]))
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return Integer.parseInt(o1Parts[1]) - Integer.parseInt(o2Parts[1]);
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else
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return Integer.parseInt(o1Parts[0]) - Integer.parseInt(o2Parts[0]);
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}
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}
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}
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@@ -1,12 +1,17 @@
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var GempLotrDeckBuildingUI = Class.extend({
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deckDiv: null,
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collectionDiv: null,
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collectionGroup: null,
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loadCollectionFunc: null,
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init: function() {
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this.deckDiv = $("<div></div>");
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this.collectionDiv = $("<div></div>");
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this.collectionGroup = new NormalCardGroup(null, function(card) {
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return (card.zone == "collection");
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});
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$("#main").append(this.deckDiv);
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$("#main").append(this.collectionDiv);
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},
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@@ -20,7 +25,21 @@ var GempLotrDeckBuildingUI = Class.extend({
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},
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displayCollection: function(xml) {
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alert(xml.text);
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var root = xml.documentElement;
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if (root.tagName == "collection") {
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var cards = root.getElementsByTagName("card");
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for (var i = 0; i < cards.length; i++) {
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var cardElem = cards[i];
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var blueprintId = cardElem.getAttribute("blueprintId");
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var count = cardElem.getAttribute("count");
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var card = new Card(blueprintId, "collection", "collection" + i, "player");
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var cardDiv = createCardDiv(card.imageUrl, null);
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cardDiv.data("card", card);
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this.collectionDiv.append(cardDiv);
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}
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this.collectionGroup.layoutCards();
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}
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},
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layoutUI: function() {
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@@ -31,6 +50,7 @@ var GempLotrDeckBuildingUI = Class.extend({
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this.deckDiv.css({left:0 + "px", top:0 + "px", width: width, height: deckHeight, position: "absolute"});
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this.collectionDiv.css({left:0 + "px", top:deckHeight + "px", width: width, height: height - deckHeight, position: "absolute"});
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this.collectionGroup.setBounds(0, 0, width, height - deckHeight);
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},
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processError: function (xhr, ajaxOptions, thrownError) {
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