"Jarnsmid"
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package com.gempukku.lotro.cards.set2.gandalf;
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import com.gempukku.lotro.cards.AbstractAlly;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.TwilightCostModifier;
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/**
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* Set: Mines of Moria
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* Side: Free
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* Culture: Gandalf
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* Twilight Cost: 1
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* Type: Ally • Home 3 • Man
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* Strength: 4
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* Vitality: 2
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* Site: 3
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* Game Text: To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1.
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*/
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public class Card2_025 extends AbstractAlly {
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public Card2_025() {
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super(1, 3, 4, 2, Race.MAN, Culture.GANDALF, "Jarnsmid", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.name("Gandalf"));
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}
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@Override
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public Modifier getAlwaysOnEffect(PhysicalCard self) {
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return new TwilightCostModifier(self,
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Filters.or(
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Filters.keyword(Keyword.SHIELD),
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Filters.keyword(Keyword.ARMOR),
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Filters.keyword(Keyword.HELM),
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Filters.keyword(Keyword.HAND_WEAPON)
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), 1);
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}
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}
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