diff --git a/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/gandalf/Card2_025.java b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/gandalf/Card2_025.java new file mode 100644 index 000000000..31bdaad2a --- /dev/null +++ b/gemp-lotr/gemp-lotr-cards/src/main/java/com/gempukku/lotro/cards/set2/gandalf/Card2_025.java @@ -0,0 +1,45 @@ +package com.gempukku.lotro.cards.set2.gandalf; + +import com.gempukku.lotro.cards.AbstractAlly; +import com.gempukku.lotro.common.Culture; +import com.gempukku.lotro.common.Keyword; +import com.gempukku.lotro.common.Race; +import com.gempukku.lotro.filters.Filters; +import com.gempukku.lotro.game.PhysicalCard; +import com.gempukku.lotro.game.state.LotroGame; +import com.gempukku.lotro.logic.modifiers.Modifier; +import com.gempukku.lotro.logic.modifiers.TwilightCostModifier; + +/** + * Set: Mines of Moria + * Side: Free + * Culture: Gandalf + * Twilight Cost: 1 + * Type: Ally • Home 3 • Man + * Strength: 4 + * Vitality: 2 + * Site: 3 + * Game Text: To play, spot Gandalf. Each time you play a shield, armor, helm, or hand weapon, its twilight cost is -1. + */ +public class Card2_025 extends AbstractAlly { + public Card2_025() { + super(1, 3, 4, 2, Race.MAN, Culture.GANDALF, "Jarnsmid", true); + } + + @Override + public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) { + return super.checkPlayRequirements(playerId, game, self, twilightModifier) + && Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.name("Gandalf")); + } + + @Override + public Modifier getAlwaysOnEffect(PhysicalCard self) { + return new TwilightCostModifier(self, + Filters.or( + Filters.keyword(Keyword.SHIELD), + Filters.keyword(Keyword.ARMOR), + Filters.keyword(Keyword.HELM), + Filters.keyword(Keyword.HAND_WEAPON) + ), 1); + } +}