"Ulaire Nertea"
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package com.gempukku.lotro.cards.set7.wraith;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.AddBurdenEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromPlayEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Return of the King
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* Side: Shadow
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* Culture: Wraith
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* Twilight Cost: 4
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* Type: Minion • Nazgul
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* Strength: 9
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* Vitality: 2
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* Site: 3
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* Game Text: Regroup: If you have initiative, discard Ulaire Nertea to add a burden.
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*/
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public class Card7_217 extends AbstractMinion {
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public Card7_217() {
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super(4, 9, 2, 3, Race.NAZGUL, Culture.WRAITH, "Ulaire Nertea", true);
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.REGROUP, self, 0)
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&& PlayConditions.hasInitiative(game, Side.SHADOW)
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&& PlayConditions.canSelfDiscard(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new DiscardCardsFromPlayEffect(self, self));
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action.appendEffect(
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new AddBurdenEffect(self, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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