Now correctly lasts until the end of phase

This commit is contained in:
PhallenCassidy
2017-11-13 07:44:49 -05:00
committed by GitHub
parent fdc266a928
commit 434340cde0

View File

@@ -3,7 +3,7 @@ package com.gempukku.lotro.cards.set31.troll;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.PreventableEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndDiscardCardsFromPlayEffect;
@@ -67,7 +67,7 @@ public class Card31_065 extends AbstractPermanent {
protected void cardSelected(LotroGame game, final PhysicalCard card) {
action.appendEffect(new PreventableEffect(
action,
new AddUntilEndOfTurnModifierEffect(new CantBeAssignedToSkirmishModifier(self, card)),
new AddUntilEndOfPhaseModifierEffect(new CantBeAssignedToSkirmishModifier(self, card)),
Collections.singletonList(game.getGameState().getCurrentPlayerId()),
new PreventableEffect.PreventionCost() {
@Override