"Extraordinary Resilience"
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package com.gempukku.lotro.cards.set1.shire;
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import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.CancelEffect;
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import com.gempukku.lotro.cards.effects.RemoveBurderEffect;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.results.HealResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: The Fellowship of the Ring
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 0
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* Type: Event
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* Game Text: Response: If the Ring-bearer is about to heal, remove a burden instead.
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*/
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public class Card1_287 extends AbstractLotroCardBlueprint {
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public Card1_287() {
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super(Side.FREE_PEOPLE, CardType.EVENT, Culture.SHIRE, "Extraordinary Resilience");
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addKeyword(Keyword.RESPONSE);
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}
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@Override
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public int getTwilightCost() {
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return 0;
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}
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@Override
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public List<? extends Action> getPlayableIsAboutToActions(String playerId, LotroGame game, Effect effect, EffectResult effectResult, PhysicalCard self) {
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if (effectResult.getType() == EffectResult.Type.HEAL
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&& game.getModifiersQuerying().hasKeyword(game.getGameState(), ((HealResult) effectResult).getCard(), Keyword.RING_BEARER)) {
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PlayEventAction action = new PlayEventAction(self);
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action.addCost(
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new CancelEffect(effect));
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action.addEffect(
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new RemoveBurderEffect(playerId));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -2,15 +2,27 @@ package com.gempukku.lotro.logic.effects;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.timing.UnrespondableEffect;
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import com.gempukku.lotro.logic.timing.AbstractEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.results.HealResult;
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public class HealCharacterEffect extends UnrespondableEffect {
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public class HealCharacterEffect extends AbstractEffect {
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private PhysicalCard _physicalCard;
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public HealCharacterEffect(PhysicalCard physicalCard) {
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_physicalCard = physicalCard;
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}
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@Override
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public EffectResult getRespondableResult() {
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return new HealResult(_physicalCard);
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}
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@Override
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public String getText() {
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return "Heal " + _physicalCard.getBlueprint().getName();
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}
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@Override
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public boolean canPlayEffect(LotroGame game) {
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return (game.getGameState().getWounds(_physicalCard) > 0);
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@@ -2,7 +2,8 @@ package com.gempukku.lotro.logic.timing;
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public abstract class EffectResult {
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public enum Type {
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WOUND, KILL,
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WOUND, KILL, HEAL,
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OVERWHELM_IN_SKIRMISH, RESOLVE_SKIRMISH,
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START_OF_PHASE,
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@@ -0,0 +1,17 @@
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package com.gempukku.lotro.logic.timing.results;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.logic.timing.EffectResult;
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public class HealResult extends EffectResult {
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private PhysicalCard _card;
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public HealResult(PhysicalCard card) {
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super(Type.HEAL);
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_card = card;
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}
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public PhysicalCard getCard() {
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return _card;
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}
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}
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