Adding chance of choosing trigger to resolve to UI.

This commit is contained in:
marcins78@gmail.com
2011-09-01 22:09:59 +00:00
parent c6f2aa7e41
commit 3f503c7d27

View File

@@ -299,8 +299,10 @@ var GempLotrUI = Class.extend({
this.multipleChoiceDecision(decision);
} else if (decisionType == "ARBITRARY_CARDS") {
this.arbitraryCardsDecision(decision);
} else if (decisionType == "CARD_ACTION_CHOICE") {
} else if (decisionType == "ACTION_CHOICE") {
this.actionChoiceDecision(decision);
} else if (decisionType == "CARD_ACTION_CHOICE") {
this.cardActionChoiceDecision(decision);
} else if (decisionType == "CARD_SELECTION") {
this.cardSelectionDecision(decision);
} else if (decisionType == "ASSIGN_MINIONS") {
@@ -591,8 +593,8 @@ var GempLotrUI = Class.extend({
this.dialogInstance.dialog("open");
},
createCardDiv: function(card) {
var cardDiv = $("<div class='card'><img src='" + card.imageUrl + "' width='100%' height='100%'></div>");
createCardDiv: function(card, text) {
var cardDiv = $("<div class='card'><img src='" + card.imageUrl + "' width='100%' height='100%'>" + ((text != null) ? text : "") + "</div>");
cardDiv.data("card", card);
var borderDiv = $("<div class='borderOverlay'></div>");
cardDiv.append(borderDiv);
@@ -673,7 +675,7 @@ var GempLotrUI = Class.extend({
this.dialogInstance.dialog("open");
},
actionChoiceDecision: function (decision) {
cardActionChoiceDecision: function (decision) {
var id = decision.getAttribute("id");
var text = decision.getAttribute("text");
@@ -717,6 +719,60 @@ var GempLotrUI = Class.extend({
};
},
actionChoiceDecision: function (decision) {
var id = decision.getAttribute("id");
var text = decision.getAttribute("text");
var blueprintIds = this.getDecisionParameters(decision, "blueprintId");
var actionIds = this.getDecisionParameters(decision, "actionId");
var actionTexts = this.getDecisionParameters(decision, "actionText");
var that = this;
this.dialogInstance
.html("<div id='arbitraryChoice'></div>")
.dialog("option", "title", text)
.dialog("option", "buttons", {})
.dialog("option", "width", "600")
.dialog("option", "height", "300");
var cardIds = new Array();
for (var i = 0; i < blueprintIds.length; i++) {
var blueprintId = blueprintIds[i];
cardIds.push("temp" + i);
var card = new Card(blueprintId, "SPECIAL", "temp" + i, this.selfParticipantId);
var cardDiv = this.createCardDiv(card, actionTexts[i]);
$("#arbitraryChoice").append(cardDiv);
}
this.selectionFunction = function(cardId) {
var actionId = actionIds[parseInt(cardId.substring(4))];
this.dialogInstance.dialog("option", "buttons", {
"DONE": function() {
$(this).dialog("close");
$("#arbitraryChoice").html("");
that.clearSelection();
that.decisionFunction(id, "" + actionId);
}
});
that.clearSelection();
$(".card:cardId(" + cardId + ")").addClass("selectedCard");
};
$(".card:cardId(" + cardIds + ")").addClass("selectableCard");
this.specialGroup.setBounds(10, 10, 547, 188);
$(".ui-dialog-titlebar").show();
this.dialogInstance.dialog("open");
},
cardSelectionDecision: function(decision) {
var id = decision.getAttribute("id");
var text = decision.getAttribute("text");