Removing unused cards.

This commit is contained in:
marcins78
2013-03-19 12:02:07 +00:00
parent 24ef331ae3
commit 3e15a801dc
9 changed files with 0 additions and 391 deletions

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@@ -1,73 +0,0 @@
package com.gempukku.lotro.cards.set20.dunland;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.PutCardFromDiscardIntoHandEffect;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.cards.effects.StackCardFromDiscardEffect;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.common.Zone;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.EffectResult;
import com.gempukku.lotro.logic.timing.results.DiscardCardFromHandResult;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* 1
* Wily Hillmen
* Dunland Condition • Support Area
* Response: If a [Dunland] card is discarded from your hand, discard this condition to take that card back into hand
* or stack it on a site you control.
*/
public class Card20_035 extends AbstractPermanent {
public Card20_035() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.DUNLAND, Zone.SUPPORT, "Wily Hillmen");
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayAfterActions(String playerId, LotroGame game, final EffectResult effectResult, final PhysicalCard self) {
if (TriggerConditions.forEachDiscardedFromHand(game, effectResult, Culture.DUNLAND)
&& PlayConditions.canSelfDiscard(self, game)) {
final PhysicalCard discardedCard = ((DiscardCardFromHandResult) effectResult).getDiscardedCard();
final ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new SelfDiscardEffect(self));
List<Effect> possibleEffects= new LinkedList<Effect>();
if (PlayConditions.canSpot(game, Filters.siteControlled(playerId)))
possibleEffects.add(
new ChooseActiveCardEffect(self, playerId, "Choose controlled site", Filters.siteControlled(playerId)) {
@Override
protected void cardSelected(LotroGame game, PhysicalCard site) {
action.appendEffect(
new StackCardFromDiscardEffect(discardedCard, site));
}
@Override
public String getText(LotroGame game) {
return "Stack on a site you control";
}
});
possibleEffects.add(
new PutCardFromDiscardIntoHandEffect(discardedCard));
action.appendEffect(
new ChoiceEffect(action, playerId, possibleEffects));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,43 +0,0 @@
package com.gempukku.lotro.cards.set20.fallenRealms;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.HealCharactersEffect;
import com.gempukku.lotro.logic.timing.Action;
import java.util.Collections;
import java.util.List;
/**
* 1
* Easterling Grunt
* Fallen Realms Minion • Man
* 5 2 4
* Easterling.
* Shadow: Exert a [Fallen Realms] minion to heal this minion.
*/
public class Card20_115 extends AbstractMinion {
public Card20_115() {
super(1, 5, 2, 4, Race.MAN, Culture.FALLEN_REALMS, "Easterling Grunt");
addKeyword(Keyword.EASTERLING);
}
@Override
protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.SHADOW, self, 0)
&& PlayConditions.canExert(self, game, Culture.FALLEN_REALMS, CardType.MINION)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Culture.FALLEN_REALMS, CardType.MINION));
action.appendEffect(
new HealCharactersEffect(self, self));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,38 +0,0 @@
package com.gempukku.lotro.cards.set20.fallenRealms;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.AddThreatsEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* 3
* •Flashing Spears
* Fallen Realms Condition • Support Area
* Each time you wound a companion in the regroup phase, add a threat.
*/
public class Card20_122 extends AbstractPermanent {
public Card20_122() {
super(Side.SHADOW, 3, CardType.CONDITION, Culture.FALLEN_REALMS, Zone.SUPPORT, "Flashing Spears", null, true);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.forEachWounded(game, effectResult, CardType.COMPANION)
&& PlayConditions.isPhase(game, Phase.REGROUP)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new AddThreatsEffect(self.getOwner(), self, 1));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,44 +0,0 @@
package com.gempukku.lotro.cards.set20.fallenRealms;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.SelfDiscardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.AddTwilightEffect;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* 2
* •Marching Onward
* Fallen Realms Condition • Support Area
* Each time an Easterling exerts, add (1).
* Discard this condition at the beginning of the regroup phase.
*/
public class Card20_128 extends AbstractPermanent {
public Card20_128() {
super(Side.SHADOW, 2, CardType.CONDITION, Culture.FALLEN_REALMS, Zone.SUPPORT, "Marching Onward", null, true);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.forEachExerted(game, effectResult, Keyword.EASTERLING)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new AddTwilightEffect(self, 1));
return Collections.singletonList(action);
}
if (TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new SelfDiscardEffect(self));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,46 +0,0 @@
package com.gempukku.lotro.cards.set20.isengard;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.CancelEventEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.cards.results.PlayEventResult;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Side;
import com.gempukku.lotro.common.Zone;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* 1
* Wizards Grasp
* Isengard Condition • Support Area
* Response: If a Free Peoples' event is played, exert Saruman twice to cancel that event.
*/
public class Card20_238 extends AbstractPermanent {
public Card20_238() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.ISENGARD, Zone.SUPPORT, "Wizard's Grasp");
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayAfterActions(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.played(game, effectResult, Side.FREE_PEOPLE, CardType.EVENT)
&& PlayConditions.canExert(self, game, 2, Filters.saruman)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, 2, Filters.saruman));
action.appendEffect(
new CancelEventEffect(self, (PlayEventResult) effectResult));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -1,38 +0,0 @@
package com.gempukku.lotro.cards.set20.moria;
import com.gempukku.lotro.cards.AbstractEvent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.actions.PlayEventAction;
import com.gempukku.lotro.cards.modifiers.evaluator.CountSpottableEvaluator;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.effects.AddTwilightEffect;
/**
* 0
* War Drums
* Moria Event • Shadow
* Spot a Goblin stacked on a [Moria] condition to add (1) for each possession you can spot.
*/
public class Card20_282 extends AbstractEvent {
public Card20_282() {
super(Side.SHADOW, 0, Culture.MORIA, "War Drums", Phase.SHADOW);
}
@Override
public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
&& PlayConditions.isActive(game, Culture.MORIA, CardType.CONDITION, Filters.hasStacked(Race.GOBLIN));
}
@Override
public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier, boolean ignoreRoamingPenalty) {
PlayEventAction action = new PlayEventAction(self);
action.appendEffect(
new AddTwilightEffect(self,
new CountSpottableEvaluator(CardType.POSSESSION)));
return action;
}
}

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@@ -1,45 +0,0 @@
package com.gempukku.lotro.cards.set20.sauron;
import com.gempukku.lotro.cards.AbstractAttachable;
import com.gempukku.lotro.cards.modifiers.conditions.CanSpotFPCulturesCondition;
import com.gempukku.lotro.cards.modifiers.conditions.NotCondition;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.modifiers.KeywordModifier;
import com.gempukku.lotro.logic.modifiers.Modifier;
import com.gempukku.lotro.logic.modifiers.StrengthModifier;
import java.util.LinkedList;
import java.util.List;
/**
* 1
* Blade of Morannon
* Sauron Possession • Hand weapon
* 2
* Bearer must be a [Sauron] Orc.
* While you cannot spot 3 Free Peoples cultures, bearer is fierce.
*/
public class Card20_352 extends AbstractAttachable {
public Card20_352() {
super(Side.SHADOW, CardType.POSSESSION, 1, Culture.SAURON, PossessionClass.HAND_WEAPON, "Blade of Morannon");
}
@Override
protected Filterable getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.and(Culture.SAURON, Race.ORC);
}
@Override
public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
List<Modifier> modifiers = new LinkedList<Modifier>();
modifiers.add(
new StrengthModifier(self, Filters.hasAttached(self), 2));
modifiers.add(
new KeywordModifier(self, Filters.hasAttached(self),
new NotCondition(new CanSpotFPCulturesCondition(self.getOwner(), 3)), Keyword.FIERCE, 1));
return modifiers;
}
}

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@@ -1,56 +0,0 @@
package com.gempukku.lotro.cards.set20.wraith;
import com.gempukku.lotro.cards.AbstractPermanent;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ChoiceEffect;
import com.gempukku.lotro.cards.effects.RemoveBurdenEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndPreventCardEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.timing.Effect;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* 1
* You Cannot Kill Them
* Ringwraith Condition • Support Area
* Response: If a Nazgul is about to take a wound, heal the Ring-bearer or remove a burden to prevent that wound.
*/
public class Card20_313 extends AbstractPermanent {
public Card20_313() {
super(Side.SHADOW, 1, CardType.CONDITION, Culture.WRAITH, Zone.SUPPORT, "You Cannot Kill Them");
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(String playerId, LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, Race.NAZGUL)
&& (PlayConditions.canHeal(self, game, Filters.ringBearer) || PlayConditions.canRemoveBurdens(game, self, 1))) {
ActivateCardAction action = new ActivateCardAction(self);
List<Effect> possibleCosts = new LinkedList<Effect>();
possibleCosts.add(
new ChooseAndHealCharactersEffect(action, playerId, Filters.ringBearer) {
@Override
public String getText(LotroGame game) {
return "Heal the Ring-bearer";
}
});
possibleCosts.add(
new RemoveBurdenEffect(playerId, self, 1));
action.appendCost(
new ChoiceEffect(action, playerId, possibleCosts));
action.appendEffect(
new ChooseAndPreventCardEffect(self, (WoundCharactersEffect) effect, playerId, "Choose a Nazgul to preven wound to", Race.NAZGUL));
return Collections.singletonList(action);
}
return null;
}
}

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@@ -32,7 +32,6 @@
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@@ -235,7 +231,6 @@
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@@ -279,7 +274,6 @@
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@@ -310,7 +304,6 @@
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@@ -349,7 +342,6 @@
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