Fixed Din of Arms executing the second part of its game text if the top card could not be discard (due to e.g. Courteous Halfing).
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@@ -275,14 +275,20 @@
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}
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{
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type: If
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check: {
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type: IsLessThan
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firstNumber: {
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type: TwilightCostInMemory
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check: [
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{
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type: HasInMemory
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memory: discardedCard
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}
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secondNumber: memory(spotCount)
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}
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{
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type: IsLessThan
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firstNumber: {
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type: TwilightCostInMemory
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memory: discardedCard
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}
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secondNumber: memory(spotCount)
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}
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]
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true: [
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{
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type: takeControlOfSite
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