"Goldberry"

This commit is contained in:
marcins78@gmail.com
2011-11-20 03:43:09 +00:00
parent 8b8e00c0f1
commit 3b4e1f99d2

View File

@@ -0,0 +1,63 @@
package com.gempukku.lotro.cards.set9.shire;
import com.gempukku.lotro.cards.AbstractAlly;
import com.gempukku.lotro.cards.PlayConditions;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
import com.gempukku.lotro.common.*;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.effects.HealCharactersEffect;
import com.gempukku.lotro.logic.timing.Action;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Reflections
* Side: Free
* Culture: Shire
* Twilight Cost: 3
* Type: Ally • Home 2
* Strength: 4
* Vitality: 6
* Site: 2
* Game Text: Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is
* at a river, exert Goldberry to make a companion strength +1.
*/
public class Card9_051 extends AbstractAlly {
public Card9_051() {
super(3, Block.FELLOWSHIP, 2, 4, 6, null, Culture.SHIRE, "Goldberry", true);
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.movesTo(game, effectResult, Keyword.RIVER)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new HealCharactersEffect(self, Filters.or(Filters.name("Goldberry"), Filters.name("Tom Bombadil"))));
return Collections.singletonList(action);
}
return null;
}
@Override
protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
&& Filters.and(Keyword.RIVER).accepts(game.getGameState(), game.getModifiersQuerying(), game.getGameState().getCurrentSite())
&& PlayConditions.canSelfExert(self, game)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendCost(
new ExertCharactersEffect(self, self));
action.appendEffect(
new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, 1, CardType.COMPANION));
return Collections.singletonList(action);
}
return null;
}
}