"Goldberry"
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package com.gempukku.lotro.cards.set9.shire;
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import com.gempukku.lotro.cards.AbstractAlly;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.ExertCharactersEffect;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndAddUntilEOPStrengthBonusEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.effects.HealCharactersEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Reflections
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* Side: Free
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* Culture: Shire
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* Twilight Cost: 3
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* Type: Ally • Home 2
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* Strength: 4
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* Vitality: 6
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* Site: 2
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* Game Text: Each time the fellowship moves to a river, heal Goldberry and Tom Bombadil. Skirmish: If the fellowship is
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* at a river, exert Goldberry to make a companion strength +1.
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*/
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public class Card9_051 extends AbstractAlly {
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public Card9_051() {
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super(3, Block.FELLOWSHIP, 2, 4, 6, null, Culture.SHIRE, "Goldberry", true);
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.movesTo(game, effectResult, Keyword.RIVER)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new HealCharactersEffect(self, Filters.or(Filters.name("Goldberry"), Filters.name("Tom Bombadil"))));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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protected List<? extends Action> getExtraInPlayPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.SKIRMISH, self)
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&& Filters.and(Keyword.RIVER).accepts(game.getGameState(), game.getModifiersQuerying(), game.getGameState().getCurrentSite())
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&& PlayConditions.canSelfExert(self, game)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ExertCharactersEffect(self, self));
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action.appendEffect(
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new ChooseAndAddUntilEOPStrengthBonusEffect(action, self, playerId, 1, CardType.COMPANION));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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