"Worthy of Mordor"
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package com.gempukku.lotro.cards.set12.uruk_hai;
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import com.gempukku.lotro.cards.AbstractPermanent;
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import com.gempukku.lotro.cards.TriggerConditions;
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import com.gempukku.lotro.cards.effects.AddUntilEndOfPhaseModifierEffect;
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import com.gempukku.lotro.cards.effects.RemoveTwilightEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Black Rider
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* Side: Shadow
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* Culture: Uruk-hai
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* Twilight Cost: 0
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* Type: Condition • Support Area
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* Game Text: At the start of the regroup phase, you may remove (1) to make an [URUK-HAI] minion gain muster until the
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* end of the regroup phase. (At the start of the regroup phase, you may discard a card from hand to draw a card.)
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*/
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public class Card12_160 extends AbstractPermanent {
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public Card12_160() {
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super(Side.SHADOW, 0, CardType.CONDITION, Culture.URUK_HAI, Zone.SUPPORT, "Worthy of Mordor");
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, final PhysicalCard self) {
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if (TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP)
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&& game.getGameState().getTwilightPool() >= 1) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new RemoveTwilightEffect(1));
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action.appendEffect(
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new ChooseActiveCardEffect(self, playerId, "Choose an URUK-HAI minion", Culture.URUK_HAI, CardType.MINION) {
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@Override
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protected void cardSelected(LotroGame game, PhysicalCard card) {
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action.appendEffect(
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new AddUntilEndOfPhaseModifierEffect(
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new KeywordModifier(self, card, Keyword.MUSTER), Phase.REGROUP));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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