"Gates of Moria"
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package com.gempukku.lotro.cards.set20.site;
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import com.gempukku.lotro.cards.AbstractSite;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.effects.choose.ChooseAndPlayCardFromHandEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.GameUtils;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* Gates of Moria
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* 3 1
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* Sanctuary. Underground.
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* Fellowship: Play a [Dwarven] possession to draw a card.
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*/
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public class Card20_432 extends AbstractSite {
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public Card20_432() {
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super("Gates of Moria", Block.SECOND_ED, 3, 1, null);
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addKeyword(Keyword.SANCTUARY);
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addKeyword(Keyword.UNDERGROUND);
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}
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@Override
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public List<? extends Action> getPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseSiteDuringPhase(game, Phase.FELLOWSHIP, self)
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&& GameUtils.isFP(game, playerId)
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&& PlayConditions.canPlayFromHand(playerId, game, Culture.DWARVEN, CardType.POSSESSION)) {
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndPlayCardFromHandEffect(playerId, game, Culture.DWARVEN, CardType.POSSESSION));
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action.appendEffect(
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new DrawCardsEffect(action, playerId, 1));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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