"Sentry Uruk"
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@@ -25,7 +25,7 @@ import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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*/
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public class Card15_169 extends AbstractMinion {
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public Card15_169() {
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super(3, 7, 2, 5, Race.URUK_HAI, Culture.URUK_HAI, "Sentry Uruk", true);
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super(3, 7, 2, 5, Race.URUK_HAI, Culture.URUK_HAI, "Seeking Uruk", true);
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addKeyword(Keyword.FIERCE);
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addKeyword(Keyword.HUNTER, 1);
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}
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@@ -0,0 +1,54 @@
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package com.gempukku.lotro.cards.set15.uruk_hai;
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import com.gempukku.lotro.cards.AbstractMinion;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.SpotCondition;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: The Hunters
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* Side: Shadow
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* Culture: Uruk-hai
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* Twilight Cost: 4
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* Type: Minion • Uruk-Hai
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* Strength: 10
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* Vitality: 3
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* Site: 5
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* Game Text: To play, spot an [URUK-HAI] minion. While you can spot a fierce minion, this minion is fierce.
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* While you can spot a hunter, this minion gains hunter 1. While you can spot a character that is damage +1,
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* this minion is damage +1.
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*/
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public class Card15_170 extends AbstractMinion {
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public Card15_170() {
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super(4, 10, 3, 5, Race.URUK_HAI, Culture.URUK_HAI, "Sentry Uruk", true);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& PlayConditions.canSpot(game, Culture.URUK_HAI, CardType.MINION);
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}
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@Override
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public List<? extends Modifier> getAlwaysOnModifiers(LotroGame game, PhysicalCard self) {
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List<Modifier> modifiers = new LinkedList<Modifier>();
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modifiers.add(
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new KeywordModifier(self, self, new SpotCondition(CardType.MINION, Keyword.FIERCE), Keyword.FIERCE, 1));
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modifiers.add(
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new KeywordModifier(self, self, new SpotCondition(Keyword.HUNTER), Keyword.HUNTER, 1));
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modifiers.add(
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new KeywordModifier(self, self, new SpotCondition(Filters.character, Keyword.DAMAGE), Keyword.DAMAGE, 1));
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return modifiers;
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}
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}
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