Migrated Gondor cards in set 10 to hjson
This commit is contained in:
@@ -1,59 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.logic.cardtype.AbstractCompanion;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.effects.ChooseAndHealCharactersEffect;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 5
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* Type: Companion • Man
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* Strength: 9
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* Vitality: 4
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* Resistance: 6
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* Signet: Frodo
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* Game Text: When you play Aragorn, you may heal another companion. At the start of each fellowship phase, you may
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* exert a companion of one culture to heal a companion of another culture.
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*/
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public class Card10_025 extends AbstractCompanion {
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public Card10_025() {
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super(5, 9, 4, 6, Culture.GONDOR, Race.MAN, Signet.FRODO, "Aragorn", "Elessar Telcontar", true);
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(final String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendEffect(
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new ChooseAndHealCharactersEffect(action, playerId, Filters.not(self), CardType.COMPANION));
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return Collections.singletonList(action);
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}
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if (TriggerConditions.startOfPhase(game, effectResult, Phase.FELLOWSHIP)
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&& PlayConditions.canExert(self, game, CardType.COMPANION)) {
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final OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, CardType.COMPANION) {
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@Override
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protected void forEachCardExertedCallback(PhysicalCard character) {
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action.appendEffect(
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new ChooseAndHealCharactersEffect(action, playerId, 1, 1, CardType.COMPANION, Filters.not(character.getBlueprint().getCulture())));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,77 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractCompanion;
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import com.gempukku.lotro.logic.effects.AddUntilStartOfPhaseModifierEffect;
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import com.gempukku.lotro.logic.effects.SelfExertEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.AbstractExtraPlayCostModifier;
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import com.gempukku.lotro.logic.modifiers.KeywordModifier;
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import com.gempukku.lotro.logic.modifiers.cost.AddThreatExtraPlayCostModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 3
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* Type: Companion • Wraith
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* Strength: 7
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* Vitality: 3
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* Resistance: 6
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* Game Text: Enduring. To play, add a threat. When you play Cursed of Erech, exert him twice. At the start of the
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* maneuver phase, you may exert another [GONDOR] Wraith to make Cursed of Erech defender +1 until the regroup phase.
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*/
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public class Card10_026 extends AbstractCompanion {
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public Card10_026() {
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super(3, 7, 3, 6, Culture.GONDOR, Race.WRAITH, null, "Cursed of Erech", null, true);
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addKeyword(Keyword.ENDURING);
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}
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@Override
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public List<? extends AbstractExtraPlayCostModifier> getExtraCostToPlay(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new AddThreatExtraPlayCostModifier(self, 1, null, self));
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new SelfExertEffect(action, self));
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action.appendEffect(
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new SelfExertEffect(action, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.startOfPhase(game, effectResult, Phase.MANEUVER)
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&& PlayConditions.canExert(self, game, Filters.not(self), Culture.GONDOR, Race.WRAITH)) {
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OptionalTriggerAction action = new OptionalTriggerAction(self);
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action.appendCost(
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new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.not(self), Culture.GONDOR, Race.WRAITH));
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action.appendEffect(
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new AddUntilStartOfPhaseModifierEffect(
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new KeywordModifier(self, self, Keyword.DEFENDER, 1), Phase.REGROUP));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,54 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Keyword;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
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import com.gempukku.lotro.logic.cardtype.AbstractCompanion;
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import com.gempukku.lotro.logic.effects.SelfExertEffect;
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import com.gempukku.lotro.logic.modifiers.AbstractExtraPlayCostModifier;
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import com.gempukku.lotro.logic.modifiers.cost.AddThreatExtraPlayCostModifier;
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import com.gempukku.lotro.logic.timing.EffectResult;
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import com.gempukku.lotro.logic.timing.TriggerConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Companion • Wraith
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* Strength: 6
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* Vitality: 3
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* Resistance: 6
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* Game Text: Enduring. To play, add a threat. When you play this companion, exert him twice.
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*/
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public class Card10_027 extends AbstractCompanion {
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public Card10_027() {
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super(2, 6, 3, 6, Culture.GONDOR, Race.WRAITH, null, "Dead Man of Dunharrow");
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addKeyword(Keyword.ENDURING);
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}
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@Override
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public List<? extends AbstractExtraPlayCostModifier> getExtraCostToPlay(LotroGame game, PhysicalCard self) {
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return Collections.singletonList(
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new AddThreatExtraPlayCostModifier(self, 1, null, self));
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}
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@Override
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public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
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if (TriggerConditions.played(game, effectResult, self)) {
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RequiredTriggerAction action = new RequiredTriggerAction(self);
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action.appendEffect(
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new SelfExertEffect(action, self));
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action.appendEffect(
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new SelfExertEffect(action, self));
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,67 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.cardtype.AbstractCompanion;
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import com.gempukku.lotro.logic.effects.DrawCardsEffect;
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import com.gempukku.lotro.logic.effects.OptionalEffect;
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import com.gempukku.lotro.logic.effects.SelfExertEffect;
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import com.gempukku.lotro.logic.effects.ShuffleDeckEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndPutCardFromDeckIntoHandEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseOpponentEffect;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Companion • Man
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* Strength: 8
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* Vitality: 3
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* Resistance: 6
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* Signet: Aragorn
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* Game Text: To play, spot 2 [GONDOR] Men. Fellowship: If at a sanctuary, exert Denethor to take a [GONDOR] card into
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* hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards.
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*/
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public class Card10_028 extends AbstractCompanion {
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public Card10_028() {
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super(2, 8, 3, 6, Culture.GONDOR, Race.MAN, Signet.ARAGORN, "Denethor", "Lord of Minas Tirith", true);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return PlayConditions.canSpot(game, 2, Culture.GONDOR, Race.MAN);
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}
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@Override
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public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseFPCardDuringPhase(game, Phase.FELLOWSHIP, self)
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&& PlayConditions.location(game, Keyword.SANCTUARY)
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&& PlayConditions.canSelfExert(self, game)) {
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final ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new SelfExertEffect(action, self));
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action.appendEffect(
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new ChooseAndPutCardFromDeckIntoHandEffect(action, playerId, 1, 1, Culture.GONDOR));
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action.appendEffect(
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new ShuffleDeckEffect(playerId));
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action.appendEffect(
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new ChooseOpponentEffect(playerId) {
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@Override
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protected void opponentChosen(String opponentId) {
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action.insertEffect(
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new OptionalEffect(action, opponentId,
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new DrawCardsEffect(action, opponentId, 2)));
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}
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});
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return Collections.singletonList(action);
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}
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return null;
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}
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}
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@@ -1,67 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.common.CardType;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.*;
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import com.gempukku.lotro.logic.effects.choose.ChooseOpponentEffect;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 2
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* Type: Event • Fellowship
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* Game Text: For each [GONDOR] companion you spot, reveal 1 card at random from a Shadow player's hand. Choose
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* a revealed Shadow card to be discarded, then its owner draws a card.
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*/
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public class Card10_029 extends AbstractEvent {
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public Card10_029() {
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super(Side.FREE_PEOPLE, 2, Culture.GONDOR, "Drawing His Eye", Phase.FELLOWSHIP);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(final String playerId, LotroGame game, final PhysicalCard self) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendEffect(
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new ForEachYouSpotEffect(playerId, Culture.GONDOR, CardType.COMPANION) {
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@Override
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protected void spottedCards(final int spotCount) {
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action.appendEffect(
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new ChooseOpponentEffect(playerId) {
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@Override
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protected void opponentChosen(final String opponentId) {
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action.appendEffect(
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new RevealRandomCardsFromHandEffect(playerId, opponentId, self, spotCount) {
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@Override
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protected void cardsRevealed(List<PhysicalCard> revealedCards) {
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action.appendEffect(
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new ChooseArbitraryCardsEffect(playerId, "Choose card to discard", revealedCards, Side.SHADOW, 1, 1) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> selectedCards) {
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for (PhysicalCard selectedCard : selectedCards) {
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action.appendEffect(
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new DiscardCardsFromHandEffect(self, opponentId, Collections.singleton(selectedCard), true));
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action.appendEffect(
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new DrawCardsEffect(action, opponentId, 1));
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}
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}
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});
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}
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});
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}
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});
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}
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});
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return action;
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}
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}
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@@ -1,58 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.PlayEventAction;
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import com.gempukku.lotro.logic.cardtype.AbstractEvent;
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import com.gempukku.lotro.logic.effects.ChoiceEffect;
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import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndDiscardStackedCardsEffect;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.PlayConditions;
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import java.util.LinkedList;
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import java.util.List;
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/**
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* Set: Mount Doom
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* Side: Free
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* Culture: Gondor
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* Twilight Cost: 1
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* Type: Event • Maneuver
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* Game Text: Spot a [GONDOR] Man to discard a stacked Shadow card or to wound a minion bearing a fortification.
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*/
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public class Card10_031 extends AbstractEvent {
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public Card10_031() {
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super(Side.FREE_PEOPLE, 1, Culture.GONDOR, "Every Little is a Gain", Phase.MANEUVER);
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}
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@Override
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public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
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return PlayConditions.canSpot(game, Culture.GONDOR, Race.MAN);
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}
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@Override
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public PlayEventAction getPlayEventCardAction(String playerId, LotroGame game, PhysicalCard self) {
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PlayEventAction action = new PlayEventAction(self);
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List<Effect> possibleEffects = new LinkedList<>();
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possibleEffects.add(
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new ChooseAndDiscardStackedCardsEffect(action, playerId, 1, 1, Filters.any, Side.SHADOW) {
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@Override
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public String getText(LotroGame game) {
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return "Discard a stacked Shadow card";
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}
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});
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possibleEffects.add(
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new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION, Filters.hasAttached(Keyword.FORTIFICATION)) {
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@Override
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public String getText(LotroGame game) {
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return "Wound a minion bearing a fortification";
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}
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});
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action.appendEffect(
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new ChoiceEffect(action, playerId, possibleEffects));
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return action;
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}
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}
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@@ -1,83 +0,0 @@
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package com.gempukku.lotro.cards.set10.gondor;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
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import com.gempukku.lotro.logic.effects.ChoiceEffect;
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import com.gempukku.lotro.logic.effects.ChooseActiveCardEffect;
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import com.gempukku.lotro.logic.effects.SpotEffect;
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import com.gempukku.lotro.logic.effects.TransferPermanentEffect;
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import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.StrengthModifier;
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import com.gempukku.lotro.logic.modifiers.evaluator.CountActiveEvaluator;
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import com.gempukku.lotro.logic.modifiers.evaluator.NegativeEvaluator;
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import com.gempukku.lotro.logic.timing.Effect;
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import com.gempukku.lotro.logic.timing.PlayConditions;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.LinkedList;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Set: Mount Doom
|
||||
* Side: Free
|
||||
* Culture: Gondor
|
||||
* Twilight Cost: 1
|
||||
* Type: Condition • Support Area
|
||||
* Game Text: Fortification. Bearer is strength -1 for each Fortification you can spot. Maneuver: Exert 2 [GONDOR] Men
|
||||
* or spot 3 knights to transfer this condition to a minion.
|
||||
*/
|
||||
public class Card10_032 extends AbstractPermanent {
|
||||
public Card10_032() {
|
||||
super(Side.FREE_PEOPLE, 1, CardType.CONDITION, Culture.GONDOR, "Fifth Level");
|
||||
addKeyword(Keyword.FORTIFICATION);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<? extends Modifier> getInPlayModifiers(LotroGame game, PhysicalCard self) {
|
||||
return Collections.singletonList(
|
||||
new StrengthModifier(self, Filters.hasAttached(self), null, new NegativeEvaluator(new CountActiveEvaluator(Keyword.FORTIFICATION))));
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, final PhysicalCard self) {
|
||||
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
|
||||
&& (
|
||||
PlayConditions.canExert(self, game, 1, 2, Culture.GONDOR, Race.MAN)
|
||||
|| PlayConditions.canSpot(game, 3, Keyword.KNIGHT))) {
|
||||
final ActivateCardAction action = new ActivateCardAction(self);
|
||||
List<Effect> possibleCosts = new LinkedList<>();
|
||||
possibleCosts.add(
|
||||
new ChooseAndExertCharactersEffect(action, playerId, 2, 2, Culture.GONDOR, Race.MAN) {
|
||||
@Override
|
||||
public String getText(LotroGame game) {
|
||||
return "Exert 2 GONDOR Men";
|
||||
}
|
||||
});
|
||||
possibleCosts.add(
|
||||
new SpotEffect(3, Keyword.KNIGHT) {
|
||||
@Override
|
||||
public String getText(LotroGame game) {
|
||||
return "Spot 3 Knights";
|
||||
}
|
||||
});
|
||||
action.appendCost(
|
||||
new ChoiceEffect(action, playerId, possibleCosts));
|
||||
action.appendEffect(
|
||||
new ChooseActiveCardEffect(self, playerId, "Choose a minion", CardType.MINION) {
|
||||
@Override
|
||||
protected void cardSelected(LotroGame game, PhysicalCard card) {
|
||||
action.insertEffect(
|
||||
new TransferPermanentEffect(self, card));
|
||||
}
|
||||
});
|
||||
return Collections.singletonList(action);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,47 +0,0 @@
|
||||
package com.gempukku.lotro.cards.set10.gondor;
|
||||
|
||||
import com.gempukku.lotro.common.CardType;
|
||||
import com.gempukku.lotro.common.Culture;
|
||||
import com.gempukku.lotro.common.Race;
|
||||
import com.gempukku.lotro.common.Side;
|
||||
import com.gempukku.lotro.game.PhysicalCard;
|
||||
import com.gempukku.lotro.game.state.LotroGame;
|
||||
import com.gempukku.lotro.logic.actions.OptionalTriggerAction;
|
||||
import com.gempukku.lotro.logic.cardtype.AbstractPermanent;
|
||||
import com.gempukku.lotro.logic.effects.ChooseAndWoundCharactersEffect;
|
||||
import com.gempukku.lotro.logic.timing.EffectResult;
|
||||
import com.gempukku.lotro.logic.timing.PlayConditions;
|
||||
import com.gempukku.lotro.logic.timing.TriggerConditions;
|
||||
|
||||
import java.util.Collections;
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Set: Mount Doom
|
||||
* Side: Free
|
||||
* Culture: Gondor
|
||||
* Twilight Cost: 2
|
||||
* Type: Condition • Support Area
|
||||
* Game Text: To play, spot 2 [GONDOR] Men. Each time you lose initiative, you may wound a minion.
|
||||
*/
|
||||
public class Card10_033 extends AbstractPermanent {
|
||||
public Card10_033() {
|
||||
super(Side.FREE_PEOPLE, 2, CardType.CONDITION, Culture.GONDOR, "Hardy Garrison", null, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
|
||||
return PlayConditions.canSpot(game, 2, Culture.GONDOR, Race.MAN);
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<OptionalTriggerAction> getOptionalAfterTriggers(String playerId, LotroGame game, EffectResult effectResult, PhysicalCard self) {
|
||||
if (TriggerConditions.losesInitiative(effectResult, Side.FREE_PEOPLE)) {
|
||||
OptionalTriggerAction action = new OptionalTriggerAction(self);
|
||||
action.appendEffect(
|
||||
new ChooseAndWoundCharactersEffect(action, playerId, 1, 1, CardType.MINION));
|
||||
return Collections.singletonList(action);
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
@@ -1,43 +0,0 @@
|
||||
package com.gempukku.lotro.cards.set10.gondor;
|
||||
|
||||
import com.gempukku.lotro.common.Culture;
|
||||
import com.gempukku.lotro.common.Phase;
|
||||
import com.gempukku.lotro.common.Race;
|
||||
import com.gempukku.lotro.common.Side;
|
||||
import com.gempukku.lotro.filters.Filters;
|
||||
import com.gempukku.lotro.game.PhysicalCard;
|
||||
import com.gempukku.lotro.game.state.LotroGame;
|
||||
import com.gempukku.lotro.logic.actions.PlayEventAction;
|
||||
import com.gempukku.lotro.logic.cardtype.AbstractEvent;
|
||||
import com.gempukku.lotro.logic.effects.AddUntilEndOfTurnModifierEffect;
|
||||
import com.gempukku.lotro.logic.modifiers.MoveLimitModifier;
|
||||
import com.gempukku.lotro.logic.timing.PlayConditions;
|
||||
|
||||
/**
|
||||
* Set: Mount Doom
|
||||
* Side: Free
|
||||
* Culture: Gondor
|
||||
* Twilight Cost: 5
|
||||
* Type: Event • Regroup
|
||||
* Game Text: If no opponent controls a site, spot 2 [GONDOR] Men to make the move limit +1 for this turn.
|
||||
*/
|
||||
public class Card10_034 extends AbstractEvent {
|
||||
public Card10_034() {
|
||||
super(Side.FREE_PEOPLE, 5, Culture.GONDOR, "Last Throw", Phase.REGROUP);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean checkPlayRequirements(LotroGame game, PhysicalCard self) {
|
||||
return !PlayConditions.canSpot(game, Filters.siteControlledByOtherPlayer(self.getOwner()))
|
||||
&& PlayConditions.canSpot(game, 2, Culture.GONDOR, Race.MAN);
|
||||
}
|
||||
|
||||
@Override
|
||||
public PlayEventAction getPlayEventCardAction(String playerId, LotroGame game, PhysicalCard self) {
|
||||
PlayEventAction action = new PlayEventAction(self);
|
||||
action.appendEffect(
|
||||
new AddUntilEndOfTurnModifierEffect(
|
||||
new MoveLimitModifier(self, 1)));
|
||||
return action;
|
||||
}
|
||||
}
|
||||
@@ -27,17 +27,37 @@
|
||||
vitality: 4
|
||||
signet: Frodo
|
||||
resistance: 6
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: played
|
||||
filter: self
|
||||
}
|
||||
effect: {
|
||||
type: heal
|
||||
filter: choose(another,companion)
|
||||
}
|
||||
}
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: startOfPhase
|
||||
phase: fellowship
|
||||
}
|
||||
cost: {
|
||||
type: exert
|
||||
filter: choose(companion)
|
||||
memorize: exertedCompanion
|
||||
}
|
||||
effect: {
|
||||
type: heal
|
||||
filter: choose(companion,not(cultureFromMemory(exertedCompanion)))
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: When you play Aragorn, you may heal another companion.<br>At the start of each fellowship phase, you may exert a companion of one culture to heal a companion of another culture.
|
||||
lore: Now come the days of the King, and may they be blessed while the thrones of the Valar endure!'
|
||||
promotext: ""
|
||||
@@ -75,17 +95,45 @@
|
||||
vitality: 3
|
||||
resistance: 6
|
||||
keywords: Enduring
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: extraCost
|
||||
cost: {
|
||||
type: addThreats
|
||||
}
|
||||
}
|
||||
{
|
||||
type: trigger
|
||||
trigger: {
|
||||
type: played
|
||||
filter: self
|
||||
}
|
||||
effect: {
|
||||
type: exert
|
||||
filter: self
|
||||
times: 2
|
||||
}
|
||||
}
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: startOfPhase
|
||||
phase: maneuver
|
||||
}
|
||||
cost: {
|
||||
type: exert
|
||||
filter: choose(another,culture(gondor),wraith)
|
||||
}
|
||||
effect: {
|
||||
type: addKeyword
|
||||
filter: self
|
||||
keyword: defender
|
||||
amount: 1
|
||||
until: regroup
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Enduring</b>. To play, add a threat.<br>When you play Cursed of Erech, exert him twice.<br>At the start of the maneuver phase, you may exert another [gondor] Wraith to make Cursed of Erech <b>defender +1</b> until the regroup phase.
|
||||
lore: ...a black dread fell on them....
|
||||
promotext: ""
|
||||
@@ -123,17 +171,26 @@
|
||||
vitality: 3
|
||||
resistance: 6
|
||||
keywords: Enduring
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: extraCost
|
||||
cost: {
|
||||
type: addThreats
|
||||
}
|
||||
}
|
||||
{
|
||||
type: trigger
|
||||
trigger: {
|
||||
type: played
|
||||
filter: self
|
||||
}
|
||||
effect: {
|
||||
type: exert
|
||||
filter: self
|
||||
times: 2
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Enduring</b>. To play, add a threat.<br>When you play this companion, exert him twice.
|
||||
lore: ...the Shadow Host pressed behind and fear went on before them....
|
||||
promotext: ""
|
||||
@@ -172,17 +229,47 @@
|
||||
vitality: 3
|
||||
signet: Aragorn
|
||||
resistance: 6
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: toPlay
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: culture(gondor),man
|
||||
count: 2
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: fellowship
|
||||
requires: {
|
||||
type: location
|
||||
filter: sanctuary
|
||||
}
|
||||
cost: {
|
||||
type: exert
|
||||
filter: self
|
||||
}
|
||||
effect: [
|
||||
{
|
||||
type: putCardsFromDeckIntoHand
|
||||
filter: choose(culture(gondor))
|
||||
}
|
||||
{
|
||||
type: shuffleDeck
|
||||
}
|
||||
{
|
||||
type: optional
|
||||
player: shadow
|
||||
text: Would you like to draw 2 cards?
|
||||
effect: {
|
||||
type: drawCards
|
||||
player: shadow
|
||||
count: 2
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
gametext: To play, spot 2 [gondor] Men.<br><b>Fellowship:</b> If at a sanctuary, exert Denethor to take a [gondor] card into hand from your draw deck, then reshuffle. Choose an opponent who may draw 2 cards.
|
||||
lore: There Denethor sat in a grey gloom, like an old patient spider....
|
||||
promotext: ""
|
||||
@@ -216,20 +303,33 @@
|
||||
twilight: 2
|
||||
type: Event
|
||||
keywords: Fellowship
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
*/
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
},
|
||||
effect: [
|
||||
{
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
type: chooseHowManyToSpot
|
||||
filter: culture(gondor),companion
|
||||
memorize: spotCount
|
||||
}
|
||||
{
|
||||
type: revealCardsFromHand
|
||||
hand: shadow
|
||||
count: {
|
||||
type: fromMemory
|
||||
memory: spotCount
|
||||
}
|
||||
memorize: revealedCards
|
||||
}
|
||||
{
|
||||
type: discardFromHand
|
||||
forced: true
|
||||
hand: shadow
|
||||
player: you
|
||||
filter: memory(revealedCards)
|
||||
}
|
||||
{
|
||||
type: drawCards
|
||||
player: shadow
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -266,20 +366,40 @@
|
||||
twilight: 0
|
||||
type: Event
|
||||
keywords: Skirmish
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
*/
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
},
|
||||
effect: [
|
||||
{
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
type: modifyStrength
|
||||
filter: choose(exhausted,culture(gondor),companion)
|
||||
amount: 2
|
||||
memorize: exhaustedMan
|
||||
}
|
||||
{
|
||||
type: addtrigger
|
||||
optional: false
|
||||
trigger: {
|
||||
type: winsSkirmish
|
||||
filter: memory(exhaustedMan)
|
||||
}
|
||||
effect: {
|
||||
type: choice
|
||||
texts: [
|
||||
Heal this companion
|
||||
Make this companion damage +1
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: heal
|
||||
filter: memory(exhaustedMan)
|
||||
}
|
||||
{
|
||||
type: addKeyword
|
||||
filter: memory(exhaustedMan)
|
||||
keyword: damage+1
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -316,20 +436,29 @@
|
||||
twilight: 1
|
||||
type: Event
|
||||
keywords: Maneuver
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
*/
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
},
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: culture(gondor),man
|
||||
}
|
||||
effect: [
|
||||
{
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
type: choice
|
||||
texts: [
|
||||
Discard a stacked Shadow card
|
||||
Wound a minion bearing fortification
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: discardStackedCards
|
||||
filter: choose(side(shadow))
|
||||
}
|
||||
{
|
||||
type: wound
|
||||
filter: choose(minion,hasAttached(fortification))
|
||||
}
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -369,17 +498,48 @@
|
||||
Fortification
|
||||
Support Area
|
||||
]
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: modifyStrength
|
||||
filter: bearer
|
||||
amount: {
|
||||
type: forEachYouCanSpot
|
||||
filter: fortification
|
||||
multiplier: -1
|
||||
}
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: maneuver
|
||||
cost: {
|
||||
type: choice
|
||||
texts: [
|
||||
Exert 2 {gondor} Men
|
||||
Spot 3 knights
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: exert
|
||||
filter: choose(culture(gondor),man)
|
||||
count: 2
|
||||
}
|
||||
{
|
||||
type: spot
|
||||
filter: knight
|
||||
count: 3
|
||||
}
|
||||
]
|
||||
}
|
||||
effect: {
|
||||
type: transfer
|
||||
filter: self
|
||||
where: choose(minion)
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Fortification</b>. Bearer is strength -1 for each fortification you can spot.<br><b>Maneuver:</b> Exert 2 [gondor] Men or spot 3 knights to transfer this condition to a minion.
|
||||
lore: A strong citadel it was indeed....
|
||||
promotext: ""
|
||||
@@ -413,17 +573,28 @@
|
||||
twilight: 2
|
||||
type: Condition
|
||||
keywords: Support Area
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: toPlay
|
||||
requires: {
|
||||
type: canSpot
|
||||
filter: culture(gondor),man
|
||||
count: 2
|
||||
}
|
||||
}
|
||||
{
|
||||
type: trigger
|
||||
optional: true
|
||||
trigger: {
|
||||
type: losesInitiative
|
||||
side: free people
|
||||
}
|
||||
effect: {
|
||||
type: wound
|
||||
filter: choose(minion)
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: To play, spot 2 [gondor] Men.<br>Each time you lose initiative, you may wound a minion.
|
||||
lore: All before the walls on either side of the Gate the ground was choked with wreck and with bodies of the slain....
|
||||
promotext: ""
|
||||
@@ -457,20 +628,27 @@
|
||||
twilight: 5
|
||||
type: Event
|
||||
keywords: Regroup
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
*/
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
},
|
||||
requires: [
|
||||
{
|
||||
type: controlsSite
|
||||
player: shadow
|
||||
}
|
||||
{
|
||||
type: canSpot
|
||||
filter: culture(gondor),man
|
||||
count: 2
|
||||
}
|
||||
]
|
||||
effect: [
|
||||
{
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
type: addModifier
|
||||
modifier: {
|
||||
type: modifyMoveLimit
|
||||
amount: 1
|
||||
}
|
||||
until: endOfTurn
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,54 +0,0 @@
|
||||
{
|
||||
10_30: {
|
||||
title: End of the Game
|
||||
side: free_people
|
||||
culture: Gondor
|
||||
type: event
|
||||
twilight: 0
|
||||
keyword: Skirmish
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
type: memorize
|
||||
filter: inskirmish,exhausted,culture(gondor),companion
|
||||
memory: exhaustedMan
|
||||
}
|
||||
effect: [
|
||||
{
|
||||
type: addmodifier
|
||||
modifier: {
|
||||
type: modifyStrength
|
||||
filter: memory(exhaustedMan)
|
||||
amount: 2
|
||||
}
|
||||
}
|
||||
{
|
||||
type: addtrigger
|
||||
optional: false
|
||||
trigger: {
|
||||
type: winsSkirmish
|
||||
filter: memory(exhaustedMan)
|
||||
}
|
||||
effect: {
|
||||
type: choice
|
||||
texts: [
|
||||
Heal this companion
|
||||
Make this companion damage +1
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: heal
|
||||
filter: choose(memory(exhaustedMan))
|
||||
}
|
||||
{
|
||||
type: addKeyword
|
||||
filter: choose(memory(exhaustedMan))
|
||||
keyword: damage+1
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user