Two Gandalf cards fixes

This commit is contained in:
marcin.sciesinski
2019-09-10 08:06:37 -07:00
parent 03e49dded7
commit 385ae27706
3 changed files with 3 additions and 171 deletions

View File

@@ -65,6 +65,8 @@
"type": "ally",
"race": "man",
"keyword": "bree",
"strength": 1,
"vitality": 2,
"allyHome": "second ed,2",
"condition": {
"type": "canSpot",
@@ -401,7 +403,7 @@
},
"cost": {
"type": "exert",
"filter": "self",
"filter": "choose(name(Gandalf))",
"times": 2
},
"effect": {

View File

@@ -1,95 +0,0 @@
package com.gempukku.lotro.cards.set40;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.cardtype.AbstractAttachable;
import com.gempukku.lotro.logic.effects.*;
import com.gempukku.lotro.logic.effects.choose.ChooseAndExertCharactersEffect;
import com.gempukku.lotro.logic.modifiers.ModifierFlag;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.PlayConditions;
import com.gempukku.lotro.logic.timing.TriggerConditions;
import java.util.Collections;
import java.util.LinkedList;
import java.util.List;
/**
* Title: The One Ring, Doom of Free Peoples
* Set: Second Edition
* Side: Free
* Culture: Ring
* Twilight Cost: 0
* Type: The One Ring
* Strength: +1
* Vitality: +1
* Resistance: +1
* Card Number: 1R1
* Game Text: While wearing The One Ring, each time the Ring-bearer is about to take a wound, add a burden instead.
* Maneuver: Exert bearer or discard a card at random from hand to wear The One Ring until the regroup phase.
*/
public class Card40_001 extends AbstractAttachable {
public Card40_001() {
super(null, CardType.THE_ONE_RING, 0, null, null, "The One Ring", "Doom of Free Peoples", true);
}
@Override
public Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.none;
}
@Override
public int getStrength() {
return 1;
}
@Override
public int getVitality() {
return 1;
}
@Override
public int getResistance() {
return 1;
}
@Override
public List<? extends ActivateCardAction> getPhaseActionsInPlay(String playerId, LotroGame game, PhysicalCard self) {
if (PlayConditions.canUseFPCardDuringPhase(game, Phase.MANEUVER, self)
&& (PlayConditions.canExert(self, game, Filters.hasAttached(self))
|| PlayConditions.canDiscardFromHand(game, self.getOwner(), 1, Filters.any))) {
ActivateCardAction action = new ActivateCardAction(self);
List<Effect> possibleCosts = new LinkedList<Effect>();
possibleCosts.add(
new ChooseAndExertCharactersEffect(action, playerId, 1, 1, Filters.hasAttached(self)));
possibleCosts.add(
new DiscardCardAtRandomFromHandEffect(self, self.getOwner(), false));
ChoiceEffect choiceEffect = new ChoiceEffect(action, self.getOwner(), possibleCosts);
action.appendCost(choiceEffect);
action.appendEffect(
new PutOnTheOneRingEffect());
return Collections.singletonList(action);
}
return null;
}
@Override
public List<RequiredTriggerAction> getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
&& game.getGameState().isWearingRing()
&& !game.getModifiersQuerying().hasFlagActive(game, ModifierFlag.RING_TEXT_INACTIVE)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(new NegateWoundEffect((WoundCharactersEffect) effect, self.getAttachedTo()));
action.appendEffect(new AddBurdenEffect(self.getOwner(), self, 1));
return Collections.singletonList(action);
}
return null;
}
}

View File

@@ -1,75 +0,0 @@
package com.gempukku.lotro.cards.set40;
import com.gempukku.lotro.common.CardType;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.filters.Filter;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.ActivateCardAction;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.cardtype.AbstractAttachable;
import com.gempukku.lotro.logic.effects.AddBurdenEffect;
import com.gempukku.lotro.logic.effects.NegateWoundEffect;
import com.gempukku.lotro.logic.effects.PutOnTheOneRingEffect;
import com.gempukku.lotro.logic.effects.WoundCharactersEffect;
import com.gempukku.lotro.logic.modifiers.ModifierFlag;
import com.gempukku.lotro.logic.timing.Effect;
import com.gempukku.lotro.logic.timing.TriggerConditions;
import java.util.Collections;
import java.util.List;
/**
* Title: The One Ring, The Ruling Ring
* Set: Second Edition
* Side: Free
* Culture: Ring
* Twilight Cost: 0
* Type: The One Ring
* Strength: +1
* Card Number: 1C2
* Game Text: While wearing The One Ring, each time the Ring-bearer is about to take a wound during a skirmish, add a burden instead. Response: If bearer is about to take a wound in a skirmish, he wears The One Ring until the regroup phase.
*/
public class Card40_002 extends AbstractAttachable {
public Card40_002() {
super(null, CardType.THE_ONE_RING, 0, null, null, "The One Ring", "The Ruling Ring", true);
}
@Override
public Filter getValidTargetFilter(String playerId, LotroGame game, PhysicalCard self) {
return Filters.none;
}
@Override
public int getStrength() {
return 1;
}
@Override
public List<? extends ActivateCardAction> getOptionalInPlayBeforeActions(final String playerId, LotroGame game, Effect effect, final PhysicalCard self) {
if (game.getGameState().getCurrentPhase() == Phase.SKIRMISH
&& TriggerConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
&& !game.getModifiersQuerying().hasFlagActive(game, ModifierFlag.RING_TEXT_INACTIVE)) {
ActivateCardAction action = new ActivateCardAction(self);
action.appendEffect(new NegateWoundEffect((WoundCharactersEffect) effect, self.getAttachedTo()));
action.appendEffect(new AddBurdenEffect(self.getOwner(), self, 1));
action.appendEffect(new PutOnTheOneRingEffect());
return Collections.singletonList(action);
}
return null;
}
@Override
public List<RequiredTriggerAction> getRequiredBeforeTriggers(LotroGame game, Effect effect, PhysicalCard self) {
if (TriggerConditions.isGettingWounded(effect, game, Filters.hasAttached(self))
&& game.getGameState().isWearingRing()
&& !game.getModifiersQuerying().hasFlagActive(game, ModifierFlag.RING_TEXT_INACTIVE)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(new NegateWoundEffect((WoundCharactersEffect) effect, self.getAttachedTo()));
action.appendEffect(new AddBurdenEffect(self.getOwner(), self, 1));
return Collections.singletonList(action);
}
return null;
}
}