Fixed - "Spider Nest"
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@@ -37,32 +37,34 @@ public class Card31_062 extends AbstractPermanent {
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super(Side.SHADOW, 2, CardType.CONDITION, Culture.GUNDABAD, Zone.SUPPORT, "Spider Nest");
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int withTwilightRemoved, int twilightModifier, boolean ignoreRoamingPenalty, boolean ignoreCheckingDeadPile) {
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return super.checkPlayRequirements(playerId, game, self, withTwilightRemoved, twilightModifier, ignoreRoamingPenalty, ignoreCheckingDeadPile)
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Race.SPIDER);
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}
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}
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@Override
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protected List<? extends Action> getExtraPhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canUseShadowCardDuringPhase(game, Phase.ASSIGNMENT, self, 0)
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&& PlayConditions.canSpot(game, Race.ORC)) {
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int reduction = Filters.and(Keyword.FOREST).accepts(game.getGameState(), game.getModifiersQuerying(), game.getGameState().getCurrentSite()) ? -4 : -2;
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ActivateCardAction action = new ActivateCardAction(self);
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action.appendCost(
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new ChooseAndDiscardCardsFromPlayEffect(action, playerId, 1, 1, Race.ORC));
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List<Effect> possibleEffects = new LinkedList<Effect>();
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possibleEffects.add(
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new ChooseAndPlayCardFromDeckEffect(playerId, Race.SPIDER) {
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new ChooseAndPlayCardFromDeckEffect(playerId, reduction, Race.SPIDER) {
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@Override
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public String getText(LotroGame game) {
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return "Play a Spider from your draw deck";
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}
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});
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if (PlayConditions.canPlayFromDiscard(playerId, game, Race.SPIDER)) {
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if (PlayConditions.canPlayFromDiscard(playerId, game, reduction, Race.SPIDER)) {
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possibleEffects.add(
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new ChooseAndPlayCardFromDiscardEffect(playerId, game, Race.SPIDER) {
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new ChooseAndPlayCardFromDiscardEffect(playerId, game, reduction, Race.SPIDER) {
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@Override
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public String getText(LotroGame game) {
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return "Play a Spider from your discard pile";
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@@ -70,7 +72,7 @@ public class Card31_062 extends AbstractPermanent {
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});
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}
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action.appendEffect(
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new ChoiceEffect(action, playerId, possibleEffects));
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new ChoiceEffect(action, playerId, possibleEffects));
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return Collections.singletonList(action);
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}
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return null;
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