"New Power Rising"
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package com.gempukku.lotro.cards.set4.isengard;
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import com.gempukku.lotro.cards.AbstractEvent;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayEventAction;
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import com.gempukku.lotro.cards.effects.ChooseCardsFromDiscardEffect;
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import com.gempukku.lotro.cards.effects.PutCardFromDiscardIntoHandEffect;
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import com.gempukku.lotro.common.Culture;
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import com.gempukku.lotro.common.Phase;
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import com.gempukku.lotro.common.Race;
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import com.gempukku.lotro.common.Side;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.effects.DiscardCardsFromHandEffect;
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import java.util.Collection;
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/**
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* Set: The Two Towers
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 2
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* Type: Event
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* Game Text: Regroup: Spot Saruman or an [ISENGARD] Man, reveal your hand, and discard all Free Peoples cards revealed
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* to take an [ISENGARD] card into hand from your discard pile.
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*/
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public class Card4_162 extends AbstractEvent {
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public Card4_162() {
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super(Side.SHADOW, Culture.ISENGARD, "New Power Rising", Phase.REGROUP);
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}
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@Override
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public boolean checkPlayRequirements(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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return super.checkPlayRequirements(playerId, game, self, twilightModifier)
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&& PlayConditions.canSpot(game, Filters.or(Filters.name("Saruman"), Filters.and(Filters.culture(Culture.ISENGARD), Filters.race(Race.MAN))));
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}
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@Override
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public PlayEventAction getPlayCardAction(String playerId, LotroGame game, PhysicalCard self, int twilightModifier) {
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final PlayEventAction action = new PlayEventAction(self);
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action.appendCost(
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new DiscardCardsFromHandEffect(self, Filters.filter(game.getGameState().getHand(playerId), game.getGameState(), game.getModifiersQuerying(), Filters.side(Side.FREE_PEOPLE))));
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action.appendEffect(
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new ChooseCardsFromDiscardEffect(playerId, 1, 1, Filters.culture(Culture.ISENGARD)) {
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@Override
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protected void cardsSelected(LotroGame game, Collection<PhysicalCard> cards) {
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for (PhysicalCard card : cards) {
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action.appendEffect(
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new PutCardFromDiscardIntoHandEffect(card));
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}
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}
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});
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return action;
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}
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@Override
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public int getTwilightCost() {
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return 2;
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}
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}
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