Migrated Raider cards in set 8 to hjson
This commit is contained in:
@@ -29,17 +29,25 @@
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Corsair
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Fierce
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]
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: skirmish
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requires: {
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type: haveInitiative
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side: shadow
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}
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cost: {
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type: removeTokens
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culture: raider
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filter: choose(any)
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}
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effect: {
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type: discard
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filter: choose(possession,attachedTo(character,inSkirmishAgainst(self)))
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}
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}
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]
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gametext: <b>Corsair</b>. <b>Fierce</b>.<br><b>Skirmish:</b> If you have initiative, remove a [raider] token to discard a possession borne by a character skirmishing this minion.
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lore: ...corrupted by Sauron, and who hated above all the followers of Elendil.
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promotext: ""
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@@ -72,19 +80,68 @@
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culture: Raider
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twilight: 2
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type: Possession
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#target:
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keywords: Support Area
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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effect: {
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type: addTokens
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culture: raider
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filter: self
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}
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}
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{
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type: activated
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phase: shadow
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requires: {
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type: canPlayFromDiscard
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filter: corsair
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cost: {
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type: forEachToken
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culture: raider
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filter: self
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multiplier: -1
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}
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}
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cost: [
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{
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type: chooseANumber
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text: Choose how many {raider} tokens to remove
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from: 0
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to: {
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type: forEachToken
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culture: raider
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filter: self
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}
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memorize: tokenCount
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}
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{
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type: removeTokens
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culture: raider
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filter: self
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count: {
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type: fromMemory
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memory: tokenCount
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}
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}
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]
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effect: {
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type: playCardFromDiscard
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filter: choose(corsair)
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cost: {
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type: forEachToken
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culture: raider
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filter: self
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multiplier: -1
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}
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}
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}
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]
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gametext: When you play this possession, you may add a [raider] token here.<br><b>Shadow:</b> Remove X [raider] tokens here to play a corsair from your discard pile; its twilight cost is -X. Discard this possession.
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lore: ""
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promotext: ""
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@@ -126,17 +183,28 @@
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Enduring
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Fierce
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]
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: shadow
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cost: [
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{
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type: exert
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filter: self
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}
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{
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type: play
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filter: choose(corsair)
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}
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]
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effect: {
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type: addTokens
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culture: raider
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filter: choose(hasToken(raider))
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count: 2
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}
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}
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]
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gametext: <b>Corsair</b>. <b>Enduring</b>. <b>Fierce</b>.<br><b>Shadow:</b> Exert Castamir of Umbar and play a corsair to add 2 [raider] tokens to a card that already has a [raider] token on it.
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lore: They have long ceased to fear the might of Gondor.'
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promotext: ""
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@@ -171,18 +239,33 @@
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type: Possession
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strength: 2
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itemclass: Ranged weapon
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#target: a corsair
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/*requires: {
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}
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target: corsair
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: modifier
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modifier: {
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type: addKeyword
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requires: {
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type: haveInitiative
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side: shadow
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}
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filter: bearer
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keyword: archer
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}
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}
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{
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type: modifier
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modifier: {
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type: addKeyword
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requires: {
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type: haveInitiative
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side: shadow
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}
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filter: bearer
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keyword: fierce
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}
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}
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]
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gametext: Bearer must be a corsair.<br>While you have initiative, bearer is an <b>archer</b> and <b>fierce</b>.
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lore: Ranged weapons bristled from the warships and aided the Corsairs' plunder of coastal cities.
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promotext: ""
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@@ -220,17 +303,25 @@
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vitality: 2
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site: 4
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keywords: Corsair
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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cost: {
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type: removeThreats
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}
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effect: {
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type: addTokens
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culture: raider
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filter: choose(hasToken(raider))
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count: 2
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}
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}
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]
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gametext: <b>Corsair</b>.<br>When you play this minion, you may remove a threat to add 2 [raider] tokens to a card that already has a [raider] token on it.
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lore: ...a great fleet drawing near to the mouths of Anduin....'
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promotext: ""
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@@ -268,17 +359,26 @@
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vitality: 2
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site: 4
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keywords: Corsair
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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cost: {
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type: removeTokens
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count: 2
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}
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effect: {
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type: addTokens
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culture: raider
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filter: choose(hasToken(raider))
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count: 2
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}
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}
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]
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gametext: <b>Corsair</b>.<br>When you play this minion, you may remove 2 culture tokens to add 2 [raider] tokens to a card that already has a [raider] token on it.
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lore: ...the strength of the rebels in Umbar was a great peril to Gondor....
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promotext: ""
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@@ -316,17 +416,26 @@
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vitality: 3
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site: 4
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keywords: Corsair
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: activated
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phase: skirmish
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requires: {
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type: haveInitiative
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side: shadow
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}
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cost: {
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type: removeTokens
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culture: raider
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}
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effect: {
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type: addKeyword
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filter: choose(corsair)
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keyword: fierce
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until: regroup
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}
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}
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]
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gametext: <b>Corsair</b>.<br><b>Skirmish:</b> If you have initiative, remove a [raider] token to make a corsair <b>fierce</b> until the regroup phase.
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lore: The Corsairs are upon us!'
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promotext: ""
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@@ -364,17 +473,30 @@
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vitality: 1
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site: 4
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keywords: Corsair
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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requires: {
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type: haveInitiative
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side: shadow
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}
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cost: {
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type: discard
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filter: choose(ally)
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}
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effect: {
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type: addTokens
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culture: raider
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filter: choose(hasToken(raider))
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count: 2
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}
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}
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]
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gametext: <b>Corsair</b>.<br>When you play this minion, if you have initiative, you may discard an ally to add 2 [raider] tokens to a card that already has a [raider] token on it.
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lore: ...watchmen on the walls saw afar a new sight of fear, and their last hope left them.
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promotext: ""
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@@ -412,17 +534,28 @@
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vitality: 2
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site: 4
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keywords: Corsair
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/*requires: {
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effects: {
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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requires: {
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type: canSpot
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filter: another,corsair
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}
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cost: {
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type: discard
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filter: choose(possession)
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}
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effect: {
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type: addTokens
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culture: raider
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filter: choose(hasToken(raider))
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count: 2
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}
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}
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effects: [
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{
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}
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{
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}
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]*/
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gametext: <b>Corsair</b>.<br>When you play this minion, if you can spot another corsair, you may discard a possession to add 2 [raider] tokens to a card that already has a [raider] token on it.
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lore: Umbar remained at war with Gondor for many lives of men....
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promotext: ""
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@@ -460,17 +593,27 @@
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vitality: 2
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site: 4
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keywords: Corsair
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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cost: {
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type: discardFromHand
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forced: false
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count: 2
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}
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effect: {
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type: addTokens
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culture: raider
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filter: choose(hasToken(raider))
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count: 2
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}
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}
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]
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gametext: <b>Corsair</b>.<br>When you play this minion, you may discard 2 cards from hand to add 2 [raider] tokens to a card that already has a [raider] token on it.
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lore: ...Umbar... fell into the hands of the Men of Harad.
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promotext: ""
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@@ -505,17 +648,55 @@
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type: Possession
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#target:
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keywords: Support Area
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/*requires: {
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}
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effects: [
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{
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}
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{
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}
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]*/
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{
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type: trigger
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optional: true
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trigger: {
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type: played
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filter: self
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}
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effect: {
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type: addTokens
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culture: raider
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filter: self
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}
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}
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{
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type: modifier
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modifier: {
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type: shadowHasInitiative
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requires: [
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{
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type: canSpotCultureTokens
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culture: raider
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amount: 6
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}
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{
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type: canSpot
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filter: culture(raider),man
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}
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]
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}
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}
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{
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type: activated
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phase: regroup
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effect: [
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{
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type: addTwilight
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amount: {
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type: forEachToken
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culture: raider
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}
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}
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{
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type: discard
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filter: self
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}
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]
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}
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]
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gametext: When you play this possession, you may add a [raider] token here.<br>While you can spot 6 [raider] tokens and a [raider] Man, the Shadow has initiative, regardless of the Free Peoples player's hand.<br><b>Regroup:</b> Add (1) for each [raider] token you can spot. Discard this possession.
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lore: ""
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promotext: ""
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@@ -556,17 +737,19 @@
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Southron
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Archer
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]
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/*requires: {
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||||
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}
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effects: [
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||||
{
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||||
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||||
}
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{
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||||
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}
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]*/
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{
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||||
type: modifier
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modifier: {
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type: cantTakeArcheryWounds
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requires: {
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type: canSpot
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filter: another,culture(raider),man
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}
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filter: ringBound,companion
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}
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}
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]
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gametext: <b>Southron</b>. <b>Archer</b>.<br>While you can spot another [raider] Man, Ring-bound companions cannot take archery wounds.
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lore: Archers from Harad rode atop the great war-beasts on the Fields of Pelennor.
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promotext: ""
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||||
@@ -600,17 +783,46 @@
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||||
twilight: 1
|
||||
type: Condition
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||||
keywords: Support Area
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||||
/*requires: {
|
||||
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||||
}
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||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
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||||
}
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||||
]*/
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||||
{
|
||||
type: modifier
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||||
modifier: {
|
||||
type: shadowHasInitiative
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||||
requires: [
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||||
{
|
||||
type: canSpot
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||||
filter: culture(raider),minion
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||||
}
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||||
{
|
||||
type: location
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||||
filter: siteBlock(king),siteNumber(4)
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||||
}
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||||
]
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||||
}
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||||
}
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||||
{
|
||||
type: activatedTrigger
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||||
trigger: {
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||||
type: played
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||||
filter: companion
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||||
}
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||||
cost: {
|
||||
type: discardFromHand
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||||
forced: false
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||||
filter: choose(culture(raider))
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||||
}
|
||||
effect: [
|
||||
{
|
||||
type: addTwilight
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||||
amount: 5
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||||
}
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||||
{
|
||||
type: discard
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||||
filter: self
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||||
}
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||||
]
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||||
}
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||||
]
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||||
gametext: While you can spot a [raider] minion at site 4[K], the Shadow has initiative, regardless of the Free Peoples player's hand.<br><b>Response:</b> If a companion is played, discard a [raider] card from hand to add (5). Discard this condition.
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||||
lore: ""
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||||
promotext: ""
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||||
@@ -648,17 +860,32 @@
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||||
vitality: 3
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||||
site: 4
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||||
keywords: Easterling
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||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: modifyStrength
|
||||
requires: {
|
||||
type: canSpotBurdens
|
||||
amount: 4
|
||||
}
|
||||
filter: self
|
||||
amount: 4
|
||||
}
|
||||
}
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: addKeyword
|
||||
requires: {
|
||||
type: canSpotBurdens
|
||||
amount: 4
|
||||
}
|
||||
filter: self
|
||||
keyword: fierce
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Easterling</b>.<br>While you can spot 4 burdens, Heavy Axeman is strength +4 and <b>fierce</b>.
|
||||
lore: ...the Easterlings were strong and war-hardened and asked for no quarter.
|
||||
promotext: ""
|
||||
@@ -692,17 +919,28 @@
|
||||
twilight: 3
|
||||
type: Condition
|
||||
keywords: Support Area
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: cantTakeWounds
|
||||
requires: [
|
||||
{
|
||||
type: canSpot
|
||||
filter: mounted,culture(raider),man
|
||||
}
|
||||
{
|
||||
type: not
|
||||
requires: {
|
||||
type: phase
|
||||
phase: skirmish
|
||||
}
|
||||
}
|
||||
]
|
||||
filter: culture(raider),man
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: While you can spot a mounted [raider] Man, [raider] Men cannot take wounds (except during skirmishes).
|
||||
lore: ...and stood like towers of defence....
|
||||
promotext: ""
|
||||
@@ -737,18 +975,39 @@
|
||||
type: Possession
|
||||
strength: 3
|
||||
itemclass: Mount
|
||||
#target: a Southron
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
target: southron
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: addKeyword
|
||||
filter: bearer
|
||||
keyword: fierce
|
||||
}
|
||||
}
|
||||
{
|
||||
type: modifier
|
||||
modifier: {
|
||||
type: addKeyword
|
||||
requires: {
|
||||
type: or
|
||||
requires: [
|
||||
{
|
||||
type: haveInitiative
|
||||
side: shadow
|
||||
}
|
||||
{
|
||||
type: canSpotThreats
|
||||
amount: 4
|
||||
}
|
||||
]
|
||||
}
|
||||
filter: bearer
|
||||
keyword: damage
|
||||
amount: 1
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: Bearer must be a Southron.<br>Bearer is <b>fierce</b>.<br>While you have initiative or can spot 4 threats, bearer is <b>damage +1</b>.
|
||||
lore: But wherever the mûmakil came there the horses would not go, but blenched and swerved away....
|
||||
promotext: ""
|
||||
@@ -781,19 +1040,49 @@
|
||||
culture: Raider
|
||||
twilight: 2
|
||||
type: Possession
|
||||
#target:
|
||||
keywords: Support Area
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
effects: [
|
||||
{
|
||||
|
||||
}
|
||||
{
|
||||
|
||||
}
|
||||
]*/
|
||||
{
|
||||
type: activated
|
||||
phase: shadow
|
||||
cost: {
|
||||
type: choice
|
||||
texts: [
|
||||
Remove a threat
|
||||
Discard a {raider} card from hand
|
||||
]
|
||||
effects: [
|
||||
{
|
||||
type: removeThreats
|
||||
}
|
||||
{
|
||||
type: discardFromHand
|
||||
forced: false
|
||||
filter: choose(culture(raider))
|
||||
}
|
||||
]
|
||||
}
|
||||
effect: {
|
||||
type: addTokens
|
||||
culture: raider
|
||||
filter: self
|
||||
}
|
||||
}
|
||||
{
|
||||
type: activated
|
||||
phase: regroup
|
||||
cost: {
|
||||
type: removeTokens
|
||||
culture: raider
|
||||
filter: self
|
||||
count: 2
|
||||
}
|
||||
effect: {
|
||||
type: putCardsFromDiscardOnTopOfDeck
|
||||
filter: choose(culture(raider))
|
||||
}
|
||||
}
|
||||
]
|
||||
gametext: <b>Shadow:</b> Remove a threat or discard a [raider] card from hand to add a [raider] token here.<br><b>Regroup:</b> Remove 2 [raider] tokens here to place a [raider] card from your discard pile on top of your draw deck.
|
||||
lore: ""
|
||||
promotext: ""
|
||||
@@ -827,20 +1116,41 @@
|
||||
twilight: 1
|
||||
type: Event
|
||||
keywords: Skirmish
|
||||
/*requires: {
|
||||
|
||||
}
|
||||
*/
|
||||
effects: {
|
||||
type: event
|
||||
cost: {
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
},
|
||||
effect: [
|
||||
{
|
||||
type: SendMessage
|
||||
text: Placeholder effect for development.
|
||||
type: chooseANumber
|
||||
text: Choose how many {raider} tokens to spot
|
||||
from: 0
|
||||
to: {
|
||||
type: forEachToken
|
||||
culture: raider
|
||||
}
|
||||
memorize: spotCount
|
||||
}
|
||||
{
|
||||
type: modifyStrength
|
||||
filter: choose(corsair)
|
||||
amount: {
|
||||
type: fromMemory
|
||||
memory: spotCount
|
||||
limit: 6
|
||||
}
|
||||
}
|
||||
{
|
||||
type: conditional
|
||||
requires: {
|
||||
type: haveInitiative
|
||||
side: shadow
|
||||
}
|
||||
effect: {
|
||||
type: optional
|
||||
text: Would you like to place {self} on top of your draw deck?
|
||||
effect: {
|
||||
type: putPlayedEventOnTopOfDrawDeck
|
||||
}
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
Reference in New Issue
Block a user