"Swarming Hillman"

This commit is contained in:
marcins78@gmail.com
2012-01-16 16:53:30 +00:00
parent 63954a09fa
commit 2ff82dff58

View File

@@ -0,0 +1,61 @@
package com.gempukku.lotro.cards.set14.men;
import com.gempukku.lotro.cards.AbstractMinion;
import com.gempukku.lotro.cards.TriggerConditions;
import com.gempukku.lotro.cards.effects.AddUntilEndOfTurnModifierEffect;
import com.gempukku.lotro.cards.modifiers.MoveLimitModifier;
import com.gempukku.lotro.common.Culture;
import com.gempukku.lotro.common.Phase;
import com.gempukku.lotro.common.Race;
import com.gempukku.lotro.filters.Filters;
import com.gempukku.lotro.game.PhysicalCard;
import com.gempukku.lotro.game.state.LotroGame;
import com.gempukku.lotro.logic.actions.RequiredTriggerAction;
import com.gempukku.lotro.logic.timing.EffectResult;
import java.util.Collections;
import java.util.List;
/**
* Set: Expanded Middle-earth
* Side: Shadow
* Culture: Man
* Twilight Cost: 3
* Type: Minion • Man
* Strength: 8
* Vitality: 2
* Site: 4
* Game Text: At the start of the regroup phase, if you can spot more Man characters than any other race, make the move
* limit -1 this turn.
*/
public class Card14_011 extends AbstractMinion {
public Card14_011() {
super(3, 8, 2, 4, Race.MAN, Culture.MEN, "Swarming Hillman");
}
@Override
public List<RequiredTriggerAction> getRequiredAfterTriggers(LotroGame game, EffectResult effectResult, PhysicalCard self) {
if (TriggerConditions.startOfPhase(game, effectResult, Phase.REGROUP)) {
if (!hasMoreOrEqualCharactersInAnyRaceThanMen(game)) {
RequiredTriggerAction action = new RequiredTriggerAction(self);
action.appendEffect(
new AddUntilEndOfTurnModifierEffect(
new MoveLimitModifier(self, -1)));
return Collections.singletonList(action);
}
}
return null;
}
private boolean hasMoreOrEqualCharactersInAnyRaceThanMen(LotroGame game) {
int menCount = Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.character, Race.MAN);
for (Race race : Race.values()) {
if (race != Race.MAN) {
if (Filters.countActive(game.getGameState(), game.getModifiersQuerying(), Filters.character, race) >= menCount)
return true;
}
}
return false;
}
}