- If a cost of an action (effect or play card) is prevented, the action does not have any effect.
This commit is contained in:
@@ -146,10 +146,6 @@ public class PlayPermanentAction extends AbstractCostToEffectAction implements D
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return null;
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}
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public boolean wasSuccessful() {
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return _cardPlayed && _playCardEffect.wasSuccessful();
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}
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public boolean wasCarriedOut() {
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return _cardPlayed && _playCardEffect.wasCarriedOut();
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}
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@@ -43,11 +43,6 @@ public abstract class ForEachBurdenYouSpotEffect implements Effect {
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return true;
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}
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@Override
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public boolean wasSuccessful() {
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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return true;
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@@ -43,11 +43,6 @@ public abstract class ForEachTwilightTokenYouSpotEffect implements Effect {
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return true;
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}
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@Override
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public boolean wasSuccessful() {
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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return true;
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@@ -42,11 +42,6 @@ public class ChooseAndDiscardCardsFromPlayEffect extends ChooseActiveCardsEffect
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}
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@Override
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public boolean wasSuccessful() {
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return super.wasSuccessful() && _resultSubAction != null && _resultSubAction.wasSuccessful();
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}
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@Override
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public boolean wasCarriedOut() {
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return super.wasCarriedOut() && _resultSubAction != null && _resultSubAction.wasCarriedOut();
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@@ -77,11 +77,6 @@ public class ChooseAndExertCharactersEffect extends ChooseActiveCardsEffect {
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}
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@Override
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public boolean wasSuccessful() {
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return super.wasSuccessful() && _resultSubAction != null && _resultSubAction.wasSuccessful();
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}
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@Override
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public boolean wasCarriedOut() {
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return super.wasCarriedOut() && _resultSubAction != null && _resultSubAction.wasCarriedOut();
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@@ -70,15 +70,6 @@ public class ChooseAndPlayCardFromDeadPileEffect implements Effect {
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}
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}
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@Override
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public boolean wasSuccessful() {
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if (_playCardAction == null)
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return false;
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if (_playCardAction instanceof PlayPermanentAction)
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return ((PlayPermanentAction) _playCardAction).wasSuccessful();
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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if (_playCardAction == null)
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@@ -83,15 +83,6 @@ public class ChooseAndPlayCardFromDeckEffect implements Effect {
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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}
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@Override
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public boolean wasSuccessful() {
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if (_playCardAction == null)
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return false;
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if (_playCardAction instanceof PlayPermanentAction)
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return ((PlayPermanentAction) _playCardAction).wasSuccessful();
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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if (_playCardAction == null)
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@@ -84,15 +84,6 @@ public class ChooseAndPlayCardFromDiscardEffect implements Effect {
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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}
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@Override
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public boolean wasSuccessful() {
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if (_playCardAction == null)
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return false;
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if (_playCardAction instanceof PlayPermanentAction)
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return ((PlayPermanentAction) _playCardAction).wasSuccessful();
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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if (_playCardAction == null)
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@@ -95,15 +95,6 @@ public class ChooseAndPlayCardFromHandEffect implements Effect {
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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}
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@Override
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public boolean wasSuccessful() {
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if (_playCardAction == null)
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return false;
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if (_playCardAction instanceof PlayPermanentAction)
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return ((PlayPermanentAction) _playCardAction).wasSuccessful();
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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if (_playCardAction == null)
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@@ -84,15 +84,6 @@ public class ChooseAndPlayCardFromStackedEffect implements Effect {
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protected void afterCardPlayed(PhysicalCard cardPlayed) {
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}
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@Override
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public boolean wasSuccessful() {
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if (_playCardAction == null)
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return false;
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if (_playCardAction instanceof PlayPermanentAction)
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return ((PlayPermanentAction) _playCardAction).wasSuccessful();
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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if (_playCardAction == null)
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@@ -24,11 +24,6 @@ public class ChooseAndPutCardFromPlayOnTopOfDeckEffect extends ChooseActiveCardE
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game.getActionsEnvironment().addActionToStack(_resultSubAction);
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}
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@Override
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public boolean wasSuccessful() {
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return super.wasSuccessful() && _resultSubAction != null && _resultSubAction.wasSuccessful();
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}
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@Override
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public boolean wasCarriedOut() {
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return super.wasCarriedOut() && _resultSubAction != null && _resultSubAction.wasCarriedOut();
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@@ -76,11 +76,6 @@ public class ChooseAndRemoveFromTheGameCardsInDiscardEffect extends AbstractSubA
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_success = cards.size() >= _minimum;
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}
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@Override
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public boolean wasSuccessful() {
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return super.wasSuccessful() && _success;
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}
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@Override
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public boolean wasCarriedOut() {
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return super.wasCarriedOut() && _success;
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@@ -28,11 +28,6 @@ public class ChooseAndRemoveFromTheGameCardsInPlayEffect extends ChooseActiveCar
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game.getActionsEnvironment().addActionToStack(_resultSubAction);
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}
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@Override
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public boolean wasSuccessful() {
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return super.wasSuccessful() && _resultSubAction != null && _resultSubAction.wasSuccessful();
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}
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@Override
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public boolean wasCarriedOut() {
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return super.wasCarriedOut() && _resultSubAction != null && _resultSubAction.wasCarriedOut();
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@@ -100,12 +100,7 @@ public class RemoveCardsFromDiscardDiscountEffect implements DiscountEffect {
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}
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@Override
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public boolean wasSuccessful() {
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public boolean wasCarriedOut() {
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return !_required || _paid;
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}
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@Override
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public boolean wasCarriedOut() {
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return _paid;
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}
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}
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@@ -69,7 +69,7 @@ public abstract class AbstractCostToEffectAction implements CostToEffectAction {
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protected boolean isCostFailed() {
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for (Effect processedCost : _processedCosts) {
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if (!processedCost.wasSuccessful())
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if (!processedCost.wasCarriedOut())
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return true;
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}
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return false;
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@@ -82,17 +82,6 @@ public class SubAction implements Action {
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return effect;
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}
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public boolean wasSuccessful() {
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if (!_effects.isEmpty())
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return false;
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for (Effect effect : _processedEffects) {
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if (!effect.wasSuccessful())
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return false;
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}
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return true;
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}
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public boolean wasCarriedOut() {
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if (!_effects.isEmpty())
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return false;
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@@ -27,13 +27,6 @@ public abstract class AbstractEffect implements Effect {
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return _carriedOut && !_prevented;
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}
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@Override
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public boolean wasSuccessful() {
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if (_successful == null)
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throw new IllegalStateException("Effect has to be played first");
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return _successful;
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}
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protected final String getAppendedTextNames(Collection<PhysicalCard> cards) {
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return GameUtils.getAppendedTextNames(cards);
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}
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@@ -11,11 +11,6 @@ public abstract class AbstractSubActionEffect implements Effect {
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game.getActionsEnvironment().addActionToStack(_subAction);
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}
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@Override
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public boolean wasSuccessful() {
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return _subAction != null && _subAction.wasSuccessful();
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}
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@Override
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public boolean wasCarriedOut() {
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return _subAction != null && _subAction.wasCarriedOut();
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@@ -12,11 +12,6 @@ public abstract class AbstractSuccessfulEffect implements Effect {
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return true;
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}
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@Override
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public boolean wasSuccessful() {
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return true;
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}
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@Override
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public boolean wasCarriedOut() {
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return true;
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@@ -47,14 +47,6 @@ public interface Effect {
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*/
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public void playEffect(LotroGame game);
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/**
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* Returns if the effect playing called earlier was successful or not. This is
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* required for checking if cost was paid and effects can be carried out.
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*
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* @return
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*/
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public boolean wasSuccessful();
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/**
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* Returns if the effect was carried out (not prevented) in full. This is required
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* for checking if effect that player can prevent by paying some cost should be
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@@ -623,6 +623,6 @@ public class IndividualCardAtTest extends AbstractAtTest {
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assertEquals(1, _game.getGameState().getTokenCount(scourgeOfTheShire, Token.SHIRE));
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assertEquals(Zone.ATTACHED, hobbitSword.getZone());
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assertEquals(3, _game.getGameState().getTokenCount(corsairWarGalley, Token.RAIDER));
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assertEquals(1, _game.getGameState().getTokenCount(corsairWarGalley, Token.RAIDER));
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}
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}
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@@ -54,7 +54,6 @@ public class DiscardEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, discardEffect);
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assertTrue(discardEffect.wasSuccessful());
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assertTrue(discardEffect.wasCarriedOut());
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assertEquals(2, discardedFromPlay.size());
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@@ -98,7 +97,6 @@ public class DiscardEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, discardEffect);
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assertTrue(discardEffect.wasSuccessful());
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assertTrue(discardEffect.wasCarriedOut());
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assertEquals(3, discardedFromPlay.size());
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@@ -142,7 +140,6 @@ public class DiscardEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, discardEffect);
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assertTrue(discardEffect.wasSuccessful());
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assertTrue(discardEffect.wasCarriedOut());
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assertEquals(1, discardedFromPlay.size());
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@@ -54,7 +54,6 @@ public class DrawEffectAtTest extends AbstractAtTest {
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assertEquals(1, _game.getGameState().getHand(P1).size());
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assertEquals(0, _game.getGameState().getDeck(P1).size());
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assertTrue(_game.getGameState().getHand(P1).contains(merry));
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assertTrue(drawEffect.wasSuccessful());
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assertTrue(drawEffect.wasCarriedOut());
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assertEquals(1, triggerCount.get());
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@@ -93,7 +92,6 @@ public class DrawEffectAtTest extends AbstractAtTest {
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assertEquals(1, _game.getGameState().getHand(P1).size());
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assertEquals(0, _game.getGameState().getDeck(P1).size());
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assertTrue(_game.getGameState().getHand(P1).contains(merry));
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assertFalse(drawEffect.wasSuccessful());
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assertFalse(drawEffect.wasCarriedOut());
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assertEquals(1, triggerCount.get());
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@@ -135,7 +133,6 @@ public class DrawEffectAtTest extends AbstractAtTest {
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assertEquals(0, _game.getGameState().getDeck(P1).size());
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assertTrue(_game.getGameState().getHand(P1).contains(merry));
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assertTrue(_game.getGameState().getHand(P1).contains(merry2));
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assertTrue(drawEffect.wasSuccessful());
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assertTrue(drawEffect.wasCarriedOut());
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assertEquals(2, triggerCount.get());
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@@ -187,7 +184,6 @@ public class DrawEffectAtTest extends AbstractAtTest {
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assertEquals(0, _game.getGameState().getHand(P1).size());
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assertEquals(1, _game.getGameState().getDeck(P1).size());
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assertTrue(drawEffect.wasSuccessful());
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assertFalse(drawEffect.wasCarriedOut());
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assertEquals(0, triggerCount.get());
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@@ -8,9 +8,10 @@ import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCardImpl;
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import com.gempukku.lotro.logic.actions.ActivateCardAction;
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import com.gempukku.lotro.logic.decisions.DecisionResultInvalidException;
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import org.junit.Test;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertFalse;
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import org.junit.Test;
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public class ExertEffectAtTest extends AbstractAtTest {
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@Test
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@@ -32,7 +33,6 @@ public class ExertEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, action);
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assertEquals(3, _game.getGameState().getWounds(merry));
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assertFalse(exertEffect.wasSuccessful());
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assertFalse(exertEffect.wasCarriedOut());
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}
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}
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@@ -55,7 +55,6 @@ public class WoundEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, woundEffect);
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assertEquals(1, _game.getGameState().getWounds(merry));
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assertTrue(woundEffect.wasSuccessful());
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assertTrue(woundEffect.wasCarriedOut());
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assertEquals(1, triggerCount.get());
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@@ -92,7 +91,6 @@ public class WoundEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, woundEffect);
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assertEquals(0, _game.getGameState().getWounds(merry));
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assertFalse(woundEffect.wasSuccessful());
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assertFalse(woundEffect.wasCarriedOut());
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assertEquals(0, triggerCount.get());
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@@ -146,7 +144,6 @@ public class WoundEffectAtTest extends AbstractAtTest {
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assertEquals(0, _game.getGameState().getWounds(merry));
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assertEquals(1, _game.getGameState().getWounds(pippin));
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assertTrue(woundEffect.wasSuccessful());
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assertFalse(woundEffect.wasCarriedOut());
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assertEquals(0, triggerCount.get());
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@@ -201,7 +198,6 @@ public class WoundEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, woundEffect);
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assertEquals(0, _game.getGameState().getWounds(merry));
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assertTrue(woundEffect.wasSuccessful());
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assertFalse(woundEffect.wasCarriedOut());
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assertEquals(0, triggerCount.get());
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@@ -256,7 +252,6 @@ public class WoundEffectAtTest extends AbstractAtTest {
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carryOutEffectInPhaseActionByPlayer(P1, woundEffect);
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assertEquals(1, _game.getGameState().getWounds(merry));
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assertTrue(woundEffect.wasSuccessful());
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assertTrue(woundEffect.wasCarriedOut());
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assertEquals(1, triggerCount.get());
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@@ -3,6 +3,7 @@
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- Added replay speed buttons.
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- If two (or more) required before actions happen, FP player has a choice which one to play first. If that action
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prevents the effect, other required actions that depend on that effect will no longer be playable.
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- If a cost of an action (effect or play card) is prevented, the action does not have any effect.
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<b>23 Oct. 2012</b>
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- "Harrowdale" might be working fine this time around.
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Reference in New Issue
Block a user