"Traitor's Voice"
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package com.gempukku.lotro.cards.set1.isengard;
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import com.gempukku.lotro.cards.AbstractLotroCardBlueprint;
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import com.gempukku.lotro.cards.PlayConditions;
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import com.gempukku.lotro.cards.actions.PlayPermanentAction;
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import com.gempukku.lotro.common.*;
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import com.gempukku.lotro.filters.Filters;
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import com.gempukku.lotro.game.PhysicalCard;
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import com.gempukku.lotro.game.state.GameState;
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import com.gempukku.lotro.game.state.LotroGame;
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import com.gempukku.lotro.logic.modifiers.AbstractModifier;
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import com.gempukku.lotro.logic.modifiers.Modifier;
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import com.gempukku.lotro.logic.modifiers.ModifiersQuerying;
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import com.gempukku.lotro.logic.timing.Action;
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import java.util.Collections;
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import java.util.List;
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/**
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* et: The Fellowship of the Ring
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* Side: Shadow
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* Culture: Isengard
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* Twilight Cost: 2
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* Type: Condition
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* Game Text: Search. To play, spot an Uruk-hai. Plays to your support area. While the Ring-bearer is exhausted or you
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* can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1).
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*/
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public class Card1_142 extends AbstractLotroCardBlueprint {
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public Card1_142() {
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super(Side.SHADOW, CardType.CONDITION, Culture.ISENGARD, "Traitor's Voice", "1_142");
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addKeyword(Keyword.SEARCH);
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}
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@Override
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public int getTwilightCost() {
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return 2;
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}
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@Override
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public List<? extends Action> getPlayablePhaseActions(String playerId, LotroGame game, PhysicalCard self) {
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if (PlayConditions.canPlayShadowCardDuringPhase(game, Phase.SHADOW, self)
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&& Filters.canSpot(game.getGameState(), game.getModifiersQuerying(), Filters.keyword(Keyword.URUK_HAI))) {
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PlayPermanentAction action = new PlayPermanentAction(self, Zone.SHADOW_SUPPORT);
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return Collections.singletonList(action);
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}
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return null;
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}
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@Override
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public Modifier getAlwaysOnEffect(PhysicalCard self) {
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return new AbstractModifier(self, "While the Ring-bearer is exhausted or you can spot 5 burdens, the move limit for this turn is -1 (to a minimum of 1)", null) {
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@Override
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public int getMoveLimit(GameState gameState, ModifiersQuerying modifiersQuerying, int result) {
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String currentPlayerId = gameState.getCurrentPlayerId();
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if (gameState.getBurdens(currentPlayerId) >= 5
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|| !PlayConditions.canExert(gameState, modifiersQuerying, gameState.getRingBearer(currentPlayerId)))
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return result - 1;
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return result;
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}
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};
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}
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}
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